
- Automata Theory - Applications
- Automata Terminology
- Basics of String in Automata
- Set Theory for Automata
- Finite Sets and Infinite Sets
- Algebraic Operations on Sets
- Relations Sets in Automata Theory
- Graph and Tree in Automata Theory
- Transition Table in Automata
- What is Queue Automata?
- Compound Finite Automata
- Complementation Process in DFA
- Closure Properties in Automata
- Concatenation Process in DFA
- Language and Grammars
- Language and Grammar
- Grammars in Theory of Computation
- Language Generated by a Grammar
- Chomsky Classification of Grammars
- Context-Sensitive Languages
- Finite Automata
- What is Finite Automata?
- Finite Automata Types
- Applications of Finite Automata
- Limitations of Finite Automata
- Two-way Deterministic Finite Automata
- Deterministic Finite Automaton (DFA)
- Non-deterministic Finite Automaton (NFA)
- NDFA to DFA Conversion
- Equivalence of NFA and DFA
- Dead State in Finite Automata
- Minimization of DFA
- Automata Moore Machine
- Automata Mealy Machine
- Moore vs Mealy Machines
- Moore to Mealy Machine
- Mealy to Moore Machine
- Myhill–Nerode Theorem
- Mealy Machine for 1’s Complement
- Finite Automata Exercises
- Complement of DFA
- Regular Expressions
- Regular Expression in Automata
- Regular Expression Identities
- Applications of Regular Expression
- Regular Expressions vs Regular Grammar
- Kleene Closure in Automata
- Arden’s Theorem in Automata
- Convert Regular Expression to Finite Automata
- Conversion of Regular Expression to DFA
- Equivalence of Two Finite Automata
- Equivalence of Two Regular Expressions
- Convert Regular Expression to Regular Grammar
- Convert Regular Grammar to Finite Automata
- Pumping Lemma in Theory of Computation
- Pumping Lemma for Regular Grammar
- Pumping Lemma for Regular Expression
- Pumping Lemma for Regular Languages
- Applications of Pumping Lemma
- Closure Properties of Regular Set
- Closure Properties of Regular Language
- Decision Problems for Regular Languages
- Decision Problems for Automata and Grammars
- Conversion of Epsilon-NFA to DFA
- Regular Sets in Theory of Computation
- Context-Free Grammars
- Context-Free Grammars (CFG)
- Derivation Tree
- Parse Tree
- Ambiguity in Context-Free Grammar
- CFG vs Regular Grammar
- Applications of Context-Free Grammar
- Left Recursion and Left Factoring
- Closure Properties of Context Free Languages
- Simplifying Context Free Grammars
- Removal of Useless Symbols in CFG
- Removal Unit Production in CFG
- Removal of Null Productions in CFG
- Linear Grammar
- Chomsky Normal Form (CNF)
- Greibach Normal Form (GNF)
- Pumping Lemma for Context-Free Grammars
- Decision Problems of CFG
- Pushdown Automata
- Pushdown Automata (PDA)
- Pushdown Automata Acceptance
- Deterministic Pushdown Automata
- Non-deterministic Pushdown Automata
- Construction of PDA from CFG
- CFG Equivalent to PDA Conversion
- Pushdown Automata Graphical Notation
- Pushdown Automata and Parsing
- Two-stack Pushdown Automata
- Turing Machines
- Basics of Turing Machine (TM)
- Representation of Turing Machine
- Examples of Turing Machine
- Turing Machine Accepted Languages
- Variations of Turing Machine
- Multi-tape Turing Machine
- Multi-head Turing Machine
- Multitrack Turing Machine
- Non-Deterministic Turing Machine
- Semi-Infinite Tape Turing Machine
- K-dimensional Turing Machine
- Enumerator Turing Machine
- Universal Turing Machine
- Restricted Turing Machine
- Convert Regular Expression to Turing Machine
- Two-stack PDA and Turing Machine
- Turing Machine as Integer Function
- Post–Turing Machine
- Turing Machine for Addition
- Turing Machine for Copying Data
- Turing Machine as Comparator
- Turing Machine for Multiplication
- Turing Machine for Subtraction
- Modifications to Standard Turing Machine
- Linear-Bounded Automata (LBA)
- Church's Thesis for Turing Machine
- Recursively Enumerable Language
- Computability & Undecidability
- Turing Language Decidability
- Undecidable Languages
- Turing Machine and Grammar
- Kuroda Normal Form
- Converting Grammar to Kuroda Normal Form
- Decidability
- Undecidability
- Reducibility
- Halting Problem
- Turing Machine Halting Problem
- Rice's Theorem in Theory of Computation
- Post’s Correspondence Problem (PCP)
- Types of Functions
- Recursive Functions
- Injective Functions
- Surjective Function
- Bijective Function
- Partial Recursive Function
- Total Recursive Function
- Primitive Recursive Function
- μ Recursive Function
- Ackermann’s Function
- Russell’s Paradox
- Gödel Numbering
- Recursive Enumerations
- Kleene's Theorem
- Kleene's Recursion Theorem
- Advanced Concepts
- Matrix Grammars
- Probabilistic Finite Automata
- Cellular Automata
- Reduction of CFG
- Reduction Theorem
- Regular expression to ∈-NFA
- Quotient Operation
- Parikh’s Theorem
- Ladner’s Theorem
Halting Problem in Automata Theory
Usually, programs consist of loops that are limited or unlimited in length.
The total work done by the program completely depends on the input given to the program.
The program may consist of several different numbers of loops that may be in linear or nested manner.
The Halting Problem is the problem of deciding or concluding based on a given arbitrary computer program and its input, whether that program will stop executing or run-in an infinite loop for the given input.
The Halting Problem tells that it is not easy to write a computer program that executes in the limited time that is capable of deciding whether a program halts for an input.
In addition to that the Halting Problem never says that it is not practicable to determine whether a given random program is going to halt (stop).
Generally, it asks the question like "Given a random program and an input, conclude whether the given random program is going to halt when that input is given".
Write a Halting Problem
An example of writing the Halting Problem is as follows −
INPUT − Program P and a string S.
OUTPUT − if P stops on S, it returns 1.
Otherwise, if P enters into an endless loop on S, it returns 0.
Let us consider the Halting Problem called H having the solution.
Now H takes the following two inputs −
Program P
Input S
If P stops on S, then H results in "halt", otherwise H gives the result "loop".
The diagrammatic representation of H is as follows −

Example
$$\mathrm{ATM \:=\: \{(M,\:w)\: | \: \text{ M is a TM and M halts at input w} \}}$$.
We can build a universal Turing machine which can simulate any Turing machine on any input.
Let's consider TM which recognizing the Altering Turing Machine (ATM) −
Recognize-ATM (<M,w>) Simulate M using UTM till it halts If M halts and accept then Accept Else Reject
Suppose, if M goes into an infinite loop on input w, then the TM Recognize-ATM is going to run forever which means TM is only a recognizer, not a decider.
A decider for this problem would call a halt to simulations that loop forever.
Now the question is whether an ATM is TM decidable is equivalent to asking the question whether we can tell if a TM M will halt on input w.
Because of this, both versions of this question are generally called the halting problem.