
- Automata Theory Tutorial
- Automata Theory - Home
- Automata Theory Introduction
- Deterministic Finite Automaton
- Non-deterministic Finite Automaton
- NDFA to DFA Conversion
- DFA Minimization
- Moore & Mealy Machines
- Classification of Grammars
- Introduction to Grammars
- Language Generated by Grammars
- Chomsky Grammar Classification
- Regular Grammar
- Regular Expressions
- Regular Sets
- Arden's Theorem
- Constructing FA from RE
- Pumping Lemma for Regular Grammar
- DFA Complement
- Context-Free Grammars
- Context-Free Grammar Introduction
- Ambiguity in Grammar
- CFL Closure Properties
- CFG Simplification
- Chomsky Normal Form
- Greibach Normal Form
- Pumping Lemma for CFG
- Pushdown Automata
- Pushdown Automata Introduction
- Pushdown Automata Acceptance
- PDA & Context Free Grammar
- PDA & Parsing
- Turing Machine
- Turing Machine Introduction
- Accepted & Decided Language
- Multi-tape Turing Machine
- Multi-Track Turing Machine
- Non-Deterministic Turing Machine
- Semi-Infinite Tape Turing Machine
- Linear Bounded Automata
- Decidability
- Language Decidability
- Undecidable Language
- Turing Machine Halting Problem
- Rice Theorem
- Post Correspondence Problem
- Automata Theory Useful Resources
- Automata Theory - Quick Guide
- Automata Theory - Useful Resources
- Automata Theory - Discussion
Non-Deterministic Turing Machine
In a Non-Deterministic Turing Machine, for every state and symbol, there are a group of actions the TM can have. So, here the transitions are not deterministic. The computation of a non-deterministic Turing Machine is a tree of configurations that can be reached from the start configuration.
An input is accepted if there is at least one node of the tree which is an accept configuration, otherwise it is not accepted. If all branches of the computational tree halt on all inputs, the non-deterministic Turing Machine is called a Decider and if for some input, all branches are rejected, the input is also rejected.
A non-deterministic Turing machine can be formally defined as a 6-tuple (Q, X, ∑, δ, q0, B, F) where −
Q is a finite set of states
X is the tape alphabet
∑ is the input alphabet
δ is a transition function;
δ : Q × X → P(Q × X × {Left_shift, Right_shift}).
q0 is the initial state
B is the blank symbol
F is the set of final states