
- Automata Theory - Applications
- Automata Terminology
- Basics of String in Automata
- Set Theory for Automata
- Finite Sets and Infinite Sets
- Algebraic Operations on Sets
- Relations Sets in Automata Theory
- Graph and Tree in Automata Theory
- Transition Table in Automata
- What is Queue Automata?
- Compound Finite Automata
- Complementation Process in DFA
- Closure Properties in Automata
- Concatenation Process in DFA
- Language and Grammars
- Language and Grammar
- Grammars in Theory of Computation
- Language Generated by a Grammar
- Chomsky Classification of Grammars
- Context-Sensitive Languages
- Finite Automata
- What is Finite Automata?
- Finite Automata Types
- Applications of Finite Automata
- Limitations of Finite Automata
- Two-way Deterministic Finite Automata
- Deterministic Finite Automaton (DFA)
- Non-deterministic Finite Automaton (NFA)
- NDFA to DFA Conversion
- Equivalence of NFA and DFA
- Dead State in Finite Automata
- Minimization of DFA
- Automata Moore Machine
- Automata Mealy Machine
- Moore vs Mealy Machines
- Moore to Mealy Machine
- Mealy to Moore Machine
- Myhill–Nerode Theorem
- Mealy Machine for 1’s Complement
- Finite Automata Exercises
- Complement of DFA
- Regular Expressions
- Regular Expression in Automata
- Regular Expression Identities
- Applications of Regular Expression
- Regular Expressions vs Regular Grammar
- Kleene Closure in Automata
- Arden’s Theorem in Automata
- Convert Regular Expression to Finite Automata
- Conversion of Regular Expression to DFA
- Equivalence of Two Finite Automata
- Equivalence of Two Regular Expressions
- Convert Regular Expression to Regular Grammar
- Convert Regular Grammar to Finite Automata
- Pumping Lemma in Theory of Computation
- Pumping Lemma for Regular Grammar
- Pumping Lemma for Regular Expression
- Pumping Lemma for Regular Languages
- Applications of Pumping Lemma
- Closure Properties of Regular Set
- Closure Properties of Regular Language
- Decision Problems for Regular Languages
- Decision Problems for Automata and Grammars
- Conversion of Epsilon-NFA to DFA
- Regular Sets in Theory of Computation
- Context-Free Grammars
- Context-Free Grammars (CFG)
- Derivation Tree
- Parse Tree
- Ambiguity in Context-Free Grammar
- CFG vs Regular Grammar
- Applications of Context-Free Grammar
- Left Recursion and Left Factoring
- Closure Properties of Context Free Languages
- Simplifying Context Free Grammars
- Removal of Useless Symbols in CFG
- Removal Unit Production in CFG
- Removal of Null Productions in CFG
- Linear Grammar
- Chomsky Normal Form (CNF)
- Greibach Normal Form (GNF)
- Pumping Lemma for Context-Free Grammars
- Decision Problems of CFG
- Pushdown Automata
- Pushdown Automata (PDA)
- Pushdown Automata Acceptance
- Deterministic Pushdown Automata
- Non-deterministic Pushdown Automata
- Construction of PDA from CFG
- CFG Equivalent to PDA Conversion
- Pushdown Automata Graphical Notation
- Pushdown Automata and Parsing
- Two-stack Pushdown Automata
- Turing Machines
- Basics of Turing Machine (TM)
- Representation of Turing Machine
- Examples of Turing Machine
- Turing Machine Accepted Languages
- Variations of Turing Machine
- Multi-tape Turing Machine
- Multi-head Turing Machine
- Multitrack Turing Machine
- Non-Deterministic Turing Machine
- Semi-Infinite Tape Turing Machine
- K-dimensional Turing Machine
- Enumerator Turing Machine
- Universal Turing Machine
- Restricted Turing Machine
- Convert Regular Expression to Turing Machine
- Two-stack PDA and Turing Machine
- Turing Machine as Integer Function
- Post–Turing Machine
- Turing Machine for Addition
- Turing Machine for Copying Data
- Turing Machine as Comparator
- Turing Machine for Multiplication
- Turing Machine for Subtraction
- Modifications to Standard Turing Machine
- Linear-Bounded Automata (LBA)
- Church's Thesis for Turing Machine
- Recursively Enumerable Language
- Computability & Undecidability
- Turing Language Decidability
- Undecidable Languages
- Turing Machine and Grammar
- Kuroda Normal Form
- Converting Grammar to Kuroda Normal Form
- Decidability
- Undecidability
- Reducibility
- Halting Problem
- Turing Machine Halting Problem
- Rice's Theorem in Theory of Computation
- Post’s Correspondence Problem (PCP)
- Types of Functions
- Recursive Functions
- Injective Functions
- Surjective Function
- Bijective Function
- Partial Recursive Function
- Total Recursive Function
- Primitive Recursive Function
- μ Recursive Function
- Ackermann’s Function
- Russell’s Paradox
- Gödel Numbering
- Recursive Enumerations
- Kleene's Theorem
- Kleene's Recursion Theorem
- Advanced Concepts
- Matrix Grammars
- Probabilistic Finite Automata
- Cellular Automata
- Reduction of CFG
- Reduction Theorem
- Regular expression to ∈-NFA
- Quotient Operation
- Parikh’s Theorem
- Ladner’s Theorem
Enumerator Turing Machine in Automata Theory
There are different variations of Turing Machines, which are quite powerful and useful in several cases. We have a variation of the Turing machine called the Enumerator, which plays a different but equally important role. In this type of machine, instead of simply determining whether a string is in a language, an enumerator generates or lists all the strings that belong to a language.
In this chapter, we will see what an enumerator is, how it works, and how it relates to Turing machines, with a focus on examples to illustrate its functionality.
Basics of Enumerator Turing Machine
An Enumerator is similar to a Turing machine in structure but with a distinct purpose.
- Like a Turing machine, an enumerator has a tape that extends infinitely and a finite state control that guides its operations.
- The key difference is that an enumerator also has a printer.
- This printer allows the enumerator to produce strings, effectively generating a sequence of strings that make up a language.
The functional block diagram of the machine is looking like below −

Key Characteristics of Enumerator Turing Machine
Let us see some of the important characteristics of the Enumerator Turing Machine −
- Tape − The tape of an enumerator is initially empty, and unlike a standard Turing machine, there is no input string provided to it.
- Finite State Control − The control unit of an enumerator functions similarly to that of a Turing machine, guiding the machine's operations based on its current state and the symbols on the tape.
- Printer − The printer is a unique feature of the enumerator, enabling it to output strings that belong to the language it is enumerating.
- Operations − The operation of an enumerator is straightforward. It begins with an empty tape and produces strings by writing them onto the tape and then printing them out. The enumerator lists all the strings in a language, effectively defining that language through enumeration.
- Halting and Looping − An enumerator can either halt after producing a certain number of strings or it may continue to loop indefinitely, generating more strings. For infinite languages an enumerator will run forever, printing out an endless list of strings.
How Does an Enumerator Define a Language?
The way an enumerator defines a language is different from how a Turing machine does.
- A Turing machine accepts or rejects individual strings, determining whether each one belongs to the language.
- An enumerator, on the other hand, simply prints out all the strings that are part of the language. It does not reject any strings; instead, it either prints a string (indicating it is part of the language) or does not print it (indicating it is not part of the language).
Duplicates and Order
An important aspect of enumerators is that they are allowed to print duplicate strings. Even if a string is printed multiple times, it is still considered part of the language.
Additionally, the order in which the strings are printed does not matter. The only requirement is that the enumerator must print every string in the language at some point, regardless of the sequence in which they appear.
Relation to Turing Recognizable Languages
We know that a language is Turing recognizable if and only if an enumerator can enumerate it. This means that enumerators have the same computational power as Turing machines when it comes to recognizing languages.
This equivalence is established through a construction that shows how to convert an enumerator into a Turing machine and vice versa.
Example of Constructing a Turing Machine from an Enumerator
Let us see an example on how to make a Turing machine given an enumerator. Suppose we have an enumerator that lists all the strings of a language. We want to build a Turing machine that can recognize this language, meaning it should accept any string that is in the language.
- Running the Enumerator − The Turing machine runs the enumerator as a subroutine. The enumerator begins generating strings.
- Comparing Strings − For every string that the enumerator produces, the Turing machine compares it to the input string (the string it is testing).
- Accepting the Input − If the enumerator prints a string that matches the input string, the Turing machine will accept the input, indicating that it belongs to the language.
Handling Infinite Languages
Since the enumerator might run indefinitely, printing an infinite number of strings, the Turing machine continues to compare each new string until it finds a match or until it decides to stop if the input string is not part of the language.
This method shows how a Turing machine can serve as an enumerator to recognize a language. It shows a close relationship between these two computational models.
Example of Constructing an Enumerator from a Turing Machine
Now let's consider the reverse process; let us construct an enumerator from a Turing machine. Suppose we have a Turing machine that recognizes a language. We want to build an enumerator that lists all the strings in this language.
- Enumerating All Possible Strings − The enumerator first generates all possible strings over a given alphabet. For example, if the alphabet is {0, 1}, it will generate strings like "0", "1", "00", "01", and so on.
- Simulating the Turing Machine − The enumerator runs the Turing machine on each of these strings. For each string, it checks whether the Turing machine accepts it.
- Printing Accepted Strings − If the Turing machine accepts a string, the enumerator prints that string.
Parallel Computation
A challenge arises when the Turing machine might loop indefinitely on some strings. To handle this, the enumerator must simulate the Turing machine on all strings in parallel. This means, the enumerator works on each string for a certain number of steps, then moves on to the next string, and so on.
If the Turing machine accepts a string within the allocated steps, the enumerator prints it. If not, it continues to process other strings, ensuring that no string is left unchecked.
Handling Infinite Loops
If the Turing machine loops indefinitely on some strings, the enumerator still needs to explore other strings. By interleaving the simulations, the enumerator ensures that even if one string causes the Turing machine to loop, it can still find and print other strings that belong to the language.
Conclusion
In this chapter, we explained the concept of Enumerated Turing machine. This type of machine has unique properties over the other variants. It uses pointers and generates strings, then prints when accepts. In this chapter, we presented two conversion strategies with possible hazards related to Enumerated Turing Machines.