- JavaFX Tutorial
- JavaFX - Home
- JavaFX - Overview
- JavaFX Installation and Architecture
- JavaFX - Environment
- JavaFX - Installation Using Netbeans
- JavaFX - Installation Using Eclipse
- JavaFX - Installation using Visual Studio Code
- JavaFX - Architecture
- JavaFX - Application
- JavaFX 2D Shapes
- JavaFX - 2D Shapes
- JavaFX - Drawing a Line
- JavaFX - Drawing a Rectangle
- JavaFX - Drawing a Rounded Rectangle
- JavaFX - Drawing a Circle
- JavaFX - Drawing an Ellipse
- JavaFX - Drawing a Polygon
- JavaFX - Drawing a Polyline
- JavaFX - Drawing a Cubic Curve
- JavaFX - Drawing a Quad Curve
- JavaFX - Drawing an Arc
- JavaFX - Drawing an SVGPath
- JavaFX Properties of 2D Objects
- JavaFX - Stroke Type Property
- JavaFX - Stroke Width Property
- JavaFX - Stroke Fill Property
- JavaFX - Stroke Property
- JavaFX - Stroke Line Join Property
- JavaFX - Stroke Miter Limit Property
- JavaFX - Stroke Line Cap Property
- JavaFX - Smooth Property
- Operations on 2D Objects
- JavaFX - 2D Shapes Operations
- JavaFX - Union Operation
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- JavaFX - Subtraction Operation
- JavaFX Path Objects
- JavaFX - Path Objects
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- JavaFX Color and Texture
- JavaFX - Colors
- JavaFX - Linear Gradient Pattern
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- JavaFX Text
- JavaFX - Text
- JavaFX Effects
- JavaFX - Effects
- JavaFX - Color Adjust Effect
- JavaFX - Color input Effect
- JavaFX - Image Input Effect
- JavaFX - Blend Effect
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- JavaFX - Glow Effect
- JavaFX - Box Blur Effect
- JavaFX - GaussianBlur Effect
- JavaFX - MotionBlur Effect
- JavaFX - Reflection Effect
- JavaFX - SepiaTone Effect
- JavaFX - Shadow Effect
- JavaFX - DropShadow Effect
- JavaFX - InnerShadow Effect
- JavaFX - Lighting Effect
- JavaFX - Light.Distant Effect
- JavaFX - Light.Spot Effect
- JavaFX - Point.Spot Effect
- JavaFX - DisplacementMap
- JavaFX - PerspectiveTransform
- JavaFX Transformations
- JavaFX - Transformations
- JavaFX - Rotation Transformation
- JavaFX - Scaling Transformation
- JavaFX - Translation Transformation
- JavaFX - Shearing Transformation
- JavaFX Animations
- JavaFX - Animations
- JavaFX - Rotate Transition
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- JavaFX - Translate Transition
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- JavaFX - Stroke Transition
- JavaFX - Sequential Transition
- JavaFX - Parallel Transition
- JavaFX - Pause Transition
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- JavaFX Images
- JavaFX - Images
- JavaFX 3D Shapes
- JavaFX - 3D Shapes
- JavaFX - Creating a Box
- JavaFX - Creating a Cylinder
- JavaFX - Creating a Sphere
- Properties of 3D Objects
- JavaFX - Cull Face Property
- JavaFX - Drawing Modes Property
- JavaFX - Material Property
- JavaFX Event Handling
- JavaFX - Event Handling
- JavaFX - Using Convenience Methods
- JavaFX - Event Filters
- JavaFX - Event Handlers
- JavaFX UI Controls
- JavaFX - UI Controls
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- JavaFX - Accordion
- JavaFX - ButtonBar
- JavaFX - ChoiceBox
- JavaFX - HTMLEditor
- JavaFX - MenuBar
- JavaFX - Pagination
- JavaFX - ProgressIndicator
- JavaFX - ScrollPane
- JavaFX - Separator
- JavaFX - Slider
- JavaFX - Spinner
- JavaFX - SplitPane
- JavaFX - TableView
- JavaFX - TabPane
- JavaFX - ToolBar
- JavaFX - TreeView
- JavaFX - Label
- JavaFX - CheckBox
- JavaFX - RadioButton
- JavaFX - TextField
- JavaFX - PasswordField
- JavaFX - FileChooser
- JavaFX - Hyperlink
- JavaFX - Tooltip
- JavaFX - Alert
- JavaFX - DatePicker
- JavaFX - TextArea
- JavaFX Charts
- JavaFX - Charts
- JavaFX - Creating Pie Chart
- JavaFX - Creating Line Chart
- JavaFX - Creating Area Chart
- JavaFX - Creating Bar Chart
- JavaFX - Creating Bubble Chart
- JavaFX - Creating Scatter Chart
- JavaFX - Creating Stacked Area Chart
- JavaFX - Creating Stacked Bar Chart
- JavaFX Layout Panes
- JavaFX - Layout Panes
- JavaFX - HBox Layout
- JavaFX - VBox Layout
- JavaFX - BorderPane Layout
- JavaFX - StackPane Layout
- JavaFX - TextFlow Layout
- JavaFX - AnchorPane Layout
- JavaFX - TilePane Layout
- JavaFX - GridPane Layout
- JavaFX - FlowPane Layout
- JavaFX CSS
- JavaFX - CSS
- Media with JavaFX
- JavaFX - Playing Video
- JavaFX Useful Resources
- JavaFX - Quick Guide
- JavaFX - Useful Resources
- JavaFX - Discussion
JavaFX - PerspectiveTransform
Usually, 2D objects are objects that can only be drawn on two-dimensional planes and are measured with two dimensions only. However, using the JavaFX application you can provide a 3D illusion of a 2D object. This effect is known as a Perspective Transform Effect.
The Perspective Transform effect will create a perspective in the direction of the Z-axis such that the object looks like it can be measured on the XYZ-plane while it actually is just measured on the XY-plane. This effect provides non-affine transformation where the straightness of lines in the source object is preserved in the output object. However, the parallelism is lost; unlike the affine transformation.
The affine transformation is a type of linear transformation, where the points, straight lines and parallelism is preserved from the source image to the output image.
You can apply this effect on a JavaFX node using the PerspectiveTransform class in the javafx.scene.effect package. This class has the following properties −
input − The input for this Effect.
llx − The x coordinate of the output location onto which the lower left corner of the source is mapped.
lly − The y coordinate of the output location onto which the lower left corner of the source is mapped.
lrx − The x coordinate of the output location onto which the lower right corner of the source is mapped.
lry − The y coordinate of the output location onto which the lower right corner of the source is mapped.
ulx − The x coordinate of the output location onto which the upper left corner of the source is mapped.
uly − The y coordinate of the output location onto which the upper left corner of the source is mapped.
urx − The x coordinate of the output location onto which the upper right corner of the source is mapped.
ury − The y coordinate of the output location onto which the upper right corner of the source is mapped.
Example
import javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.shape.Rectangle; import javafx.scene.effect.Effect; import javafx.scene.effect.PerspectiveTransform; import javafx.scene.paint.Color; import javafx.stage.Stage; import javafx.scene.text.Font; import javafx.scene.text.FontWeight; import javafx.scene.text.Text; public class PerspectiveTransformExample extends Application { @Override public void start(Stage stage) { PerspectiveTransform prst = new PerspectiveTransform(); prst.setUlx(10.0); prst.setUly(10.0); prst.setUrx(310.0); prst.setUry(40.0); prst.setLrx(310.0); prst.setLry(60.0); prst.setLlx(10.0); prst.setLly(90.0); Group g = new Group(); g.setEffect(prst); g.setCache(true); Rectangle rect = new Rectangle(); rect.setX(10.0); rect.setY(10.0); rect.setWidth(280.0); rect.setHeight(80.0); rect.setFill(Color.BLUE); Text text = new Text(); text.setX(20.0); text.setY(65.0); text.setText("JavaFX App"); text.setFill(Color.WHITE); text.setFont(Font.font(null, FontWeight.BOLD, 36)); g.getChildren().addAll(rect, text); //Creating a Group object Group root = new Group(g); //Creating a scene object Scene scene = new Scene(root, 600, 300); //Setting title to the Stage stage.setTitle("Perspective Transform Effect"); //Adding scene to the stage stage.setScene(scene); //Displaying the contents of the stage stage.show(); } public static void main(String args[]){ launch(args); } }
Compile and execute the saved java file from the command prompt using the following commands.
javac --module-path %PATH_TO_FX% --add-modules javafx.controls PerspectiveTransformExample.java java --module-path %PATH_TO_FX% --add-modules javafx.controls PerspectiveTransformExample
Output
On executing, the above program generates a JavaFX window as shown below.
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