- JavaFX Tutorial
- JavaFX - Home
- JavaFX - Overview
- JavaFX Installation and Architecture
- JavaFX - Installation Using Netbeans
- JavaFX - Installation Using Eclipse
- JavaFX - Installation using Visual Studio Code
- JavaFX - Architecture
- JavaFX - Application
- JavaFX 2D Shapes
- JavaFX - 2D Shapes
- JavaFX - Drawing a Line
- JavaFX - Drawing a Rectangle
- JavaFX - Drawing a Rounded Rectangle
- JavaFX - Drawing a Circle
- JavaFX - Drawing an Ellipse
- JavaFX - Drawing a Polygon
- JavaFX - Drawing a Polyline
- JavaFX - Drawing a Cubic Curve
- JavaFX - Drawing a Quad Curve
- JavaFX - Drawing an Arc
- JavaFX - Drawing an SVGPath
- JavaFX Properties of 2D Objects
- JavaFX - Stroke Type Property
- JavaFX - Stroke Width Property
- JavaFX - Stroke Fill Property
- JavaFX - Stroke Property
- JavaFX - Stroke Line Join Property
- JavaFX - Stroke Miter Limit Property
- JavaFX - Stroke Line Cap Property
- JavaFX - Smooth Property
- Operations on 2D Objects
- JavaFX - 2D Shapes Operations
- JavaFX - Union Operation
- JavaFX - Intersection Operation
- JavaFX - Subtraction Operation
- JavaFX Color and Texture
- JavaFX - Colors
- JavaFX Text
- JavaFX - Text
- JavaFX Effects
- JavaFX - Effects
- JavaFX Transformations
- JavaFX - Transformations
- JavaFX Animations
- JavaFX - Animations
- JavaFX Images
- JavaFX - Images
- JavaFX 3D Shapes
- JavaFX - 3D Shapes
- JavaFX - Creating a Box
- JavaFX - Creating a Cylinder
- JavaFX - Creating a Sphere
- Properties of 3D Objects
- JavaFX - Cull Face Property
- JavaFX - Drawing Modes Property
- JavaFX - Material Property
- JavaFX Event Handling
- JavaFX - Event Handling
- JavaFX - Using Convenience Methods
- JavaFX - Event Filters
- JavaFX - Event Handlers
- JavaFX UI Controls
- JavaFX - UI Controls
- JavaFX - ListView
- JavaFX - Accordion
- JavaFX - ButtonBar
- JavaFX - ChoiceBox
- JavaFX - HTMLEditor
- JavaFX - MenuBar
- JavaFX - Pagination
- JavaFX - ProgressIndicator
- JavaFX - ScrollPane
- JavaFX - Separator
- JavaFX - Slider
- JavaFX - Spinner
- JavaFX - SplitPane
- JavaFX - TableView
- JavaFX - TabPane
- JavaFX - ToolBar
- JavaFX - TreeView
- JavaFX - Label
- JavaFX - CheckBox
- JavaFX - RadioButton
- JavaFX - TextField
- JavaFX - PasswordField
- JavaFX - FileChooser
- JavaFX - Hyperlink
- JavaFX - Tooltip
- JavaFX - Alert
- JavaFX - DatePicker
- JavaFX - TextArea
- JavaFX Charts
- JavaFX - Charts
- JavaFX - Creating Pie Chart
- JavaFX - Creating Line Chart
- JavaFX - Creating Area Chart
- JavaFX - Creating Bar Chart
- JavaFX - Creating Bubble Chart
- JavaFX - Creating Scatter Chart
- JavaFX - Creating Stacked Area Chart
- JavaFX - Creating Stacked Bar Chart
- JavaFX Layout Panes
- JavaFX - Layout Panes
- JavaFX - HBox Layout
- JavaFX - VBox Layout
- JavaFX - BorderPane Layout
- JavaFX - StackPane Layout
- JavaFX - TextFlow Layout
- JavaFX - AnchorPane Layout
- JavaFX - TilePane Layout
- JavaFX - GridPane Layout
- JavaFX - FlowPane Layout
- JavaFX CSS
- JavaFX - CSS
- Media with JavaFX
- JavaFX - Playing Video
- JavaFX Useful Resources
- JavaFX - Quick Guide
- JavaFX - Useful Resources
- JavaFX - Discussion
JavaFX - 3D Shapes
In the earlier chapters, we have seen how to draw 2D shapes on an XY plane in a JavaFX application. In addition to these 2D shapes, we can draw several other 3D shapes as well using JavaFX.
3D Shape
In general, a 3D shape is a geometrical figure that can be drawn on the XYZ plane. They are defined by two or more dimensions, commonly length, width and depth. 3D shapes supported by JavaFX include a Cylinder, Sphere and a Box.
Each of the above mentioned 3D shape is represented by a class and all these classes belong to the package javafx.scene.shape. The class named Shape3D is the base class of all the 3-Dimensional shapes in JavaFX.
Creating a 3D Shape
To create a 3-Dimensional shape, you need to −
Instantiate the respective class of the required 3D shape.
Set the properties of the 3D shape.
Add the 3D shape object to the group.
Instantiating the Respective Class
To create a 3-Dimensional shape, first of all you need to instantiate its respective class. For example, if you want to create a 3D box, you need to instantiate the class named Box as follows −
Box box = new Box();
Setting the Properties of the Shape
After instantiating the class, you need to set the properties for the shape using the setter methods.
For example, to draw a 3D box you need to pass its Width, Height, Depth. You can specify these values using their respective setter methods as follows −
//Setting the properties of the Box box.setWidth(200.0); box.setHeight(400.0); box.setDepth(200.0);
Adding the Shape Object to the Group
Finally, you need to add the object of the shape to the group by passing it as a parameter of the constructor as shown below.
//Creating a Group object Group root = new Group(box);
The following table gives you the list of various 3D shapes provided by JavaFX.
S.No | Shape & Description |
---|---|
1 |
Box
A cuboid is a three-dimensional shape with a length (depth), width, and a height. In JavaFX a three-dimensional box is represented by a class named Box. This class belongs to the package javafx.scene.shape. By instantiating this class, you can create a Box node in JavaFX. This class has 3 properties of the double datatype namely −
|
2 | Cylinder
A cylinder is a closed solid that has two parallel (mostly circular) bases connected by a curved surface. It is described by two parameters, namely, the radius of its circular base and the height of the cylinder. In JavaFX, a cylinder is represented by a class named Cylinder. This class belongs to the package javafx.scene.shape. By instantiating this class, you can create a cylinder node in JavaFX. This class has 2 properties of the double datatype namely −
|
3 | Sphere
A sphere is defined as the set of points that are all at the same distance r from a given point in a 3D space. This distance r is the radius of the sphere and the given point is the centre of the sphere. In JavaFX, a sphere is represented by a class named Sphere. This class belongs to the package javafx.scene.shape. By instantiating this class, you can create a sphere node in JavaFX. This class has a property named radius of double datatype. It represents the radius of a Sphere. |
Properties of 3D Objects
For all the 3 Dimensional objects, you can set various properties in JavaFX. They are listed below −
We will discuss the properties of 3D objects in further chapters of this tutorial.