2D Shapes Path Element Cubic Curve


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The path element cubic curve is used to draw a cubic curve to a point in the specified coordinates from the current position.

It is represented by a class named CubicCurveTo. This class belongs to the package javafx.scene.shape.

This class has 6 properties of the double datatype namely −

  • setX − The x coordinate of the point to which a curve is to be drawn from the current position.

  • setX − The y coordinate of the point to which a curve is to be drawn from the current position.

  • controlX1 − The x coordinate of the 1st control point of the curve.

  • controlY1 − The y coordinate of the 1st control point of the curve.

  • controlX2 − The x coordinate of the 2nd control point of the curve.

  • controlY2 − The y coordinate of the 2nd control point of the curve.

To draw a cubic curve, you need to pass values to these properties. This can be done by passing them to the constructor of this class. These should be in the same order as they were at the time of instantiation as shown below −

CubicCurveTo cubiccurve = new CubicCurveTo(
   X, Y, controlX1, controlY1, controlX2, controlY2); 

Or, by using their respective setter methods as shown below −

setX(value); 
setY(value); 
setControlX1(value); 
setControlY1(value); 
setControlX2(value); 
setControlY2(value);  

Steps to draw PathElement Cubic Curve

To draw a cubic curve to a specified point from the current position in JavaFX, follow the steps given below.

Step 1: Creating a Class

Create a Java class and inherit the Application class of the package javafx.application. Then you can implement the start() method of this class as shown below.

public class ClassName extends Application { 
   @Override     
   public void start(Stage primaryStage) throws Exception {     
   }    
}   

Step 2: Create the path class object

Create the Path Class Object as shown in the following code block.

//Creating a Path object 
Path path = new Path(); 

Step 3: Create a Path

Create the MoveTo path element and set the XY coordinates to the starting point of the line to the coordinates (100, 150). This can be done using the methods setX() and setY() of the class MoveTo as shown below.

//Moving to the starting point 
MoveTo moveTo = new MoveTo(); 
moveTo.setX(100.0f); 
moveTo.setY(150.0f);

Step 4: Creating an Object of the Class CubicCurveTo

Create the path element quadratic curve by instantiating the class named CubicCurveTo, which belongs to the package javafx.scene.shape as shown below −

//Creating an object of the class CubicCurveTo 
CubicCurveTo cubicCurveTo= new CubicCurveTo ();

Step 5: Setting Properties to the Cubic Curve Element

Specify the coordinates of the point to which a cubic curve is to be drawn from the current position. Then you should set the properties x, y, controlX1, controlY1, controlX2, controlY2 and the coordinates of the control point by their setter methods as shown below.

//Setting properties of the class CubicCurve            
cubicCurveTo.setControlX1(400.0f); 
cubicCurveTo.setControlY1(40.0f); 
cubicCurveTo.setControlX2(175.0f); 
cubicCurveTo.setControlY2(250.0f);
cubicCurveTo.setX(500.0f); 
cubicCurveTo.setY(150.0f);  

Step 6: Adding Elements to the Observable List of Path Class

Add the path elements → MoveTo and CubicCurveTo, created in the previous steps to the observable list of the Path class as follows −

//Adding the path elements to Observable list of the Path class   
path.getElements().add(moveTo); 
path.getElements().add(cubicCurveTo);

Step 7: Creating a Group Object

Create a group object by instantiating the class named Group, which belongs to the package javafx.scene.

Pass the Line (node) object created in the previous step as a parameter to the constructor of the Group class. This can be done in order to add it to the group as shown below −

Group root = new Group(line); 

Step 8: Creating a Scene Object

Create a Scene by instantiating the class named Scene which belongs to the package javafx.scene. To this class, pass the Group object (root) created in the previous step.

In addition to the root object, you can also pass two double parameters representing height and width of the screen along with the object of the Group class as follows −

Scene scene = new Scene(group ,600, 300);

Step 9: Setting the Title of the Stage

You can set the title to the stage using the setTitle() method of the Stage class. The primaryStage is a Stage object which is passed to the start method of the scene class as a parameter.

Using the primaryStage object, set the title of the scene as Sample Application as follows.

primaryStage.setTitle("Sample Application"); 

Step 10: Adding Scene to the Stage

You can add a Scene object to the stage using the method setScene() of the class named Stage. Add the Scene object prepared in the previous steps using this method as shown below −

primaryStage.setScene(scene);

Step 11: Displaying the Contents of the Stage

Display the contents of the scene using the method named show() of the Stage class as follows.

primaryStage.show();

Step 12: Launching the Application

Launch the JavaFX application by calling the static method launch() of the Application class from the main method as follows.

public static void main(String args[]){   
   launch(args);      
}

Example

Following is the program which draws a cubic curve from the current point to a specified position using the class named Path of JavaFX. Save this code in a file with the name CubicCurveToExample.java.

import javafx.application.Application; 
import javafx.scene.Group; 
import javafx.scene.Scene; 
import javafx.stage.Stage; 
import javafx.scene.shape.CubicCurveTo; 
import javafx.scene.shape.MoveTo; 
import javafx.scene.shape.Path; 
         
public class CubicCurveToExample extends Application {  
   @Override 
   public void start(Stage stage) {        
      //Creating an object of the class named Path 
      Path path = new Path();  
      
      //Moving to the starting point 
      MoveTo moveTo = new MoveTo(); 
      moveTo.setX(100.0); 
      moveTo.setY(150.0);
      
      //Instantiating the class CubicCurve 
      CubicCurveTo cubicCurveTo = new CubicCurveTo(); 
       
      //Setting properties of the class CubicCurve            
      cubicCurveTo.setControlX1(400.0f); 
      cubicCurveTo.setControlY1(40.0f); 
      cubicCurveTo.setControlX2(175.0f); 
      cubicCurveTo.setControlY2(250.0f); 
      cubicCurveTo.setX(500.0f); 
      cubicCurveTo.setY(150.0f);       
       
      //Adding the path elements to Observable list of the Path class 
      path.getElements().add(moveTo);       
      path.getElements().add(cubicCurveTo);         
      
      //Creating a Group object  
      Group root = new Group(path); 
         
      //Creating a scene object 
      Scene scene = new Scene(root, 600, 300);  
      
      //Setting title to the Stage 
      stage.setTitle("Drawing a cubic through a specified path"); 
         
      //Adding scene to the stage 
      stage.setScene(scene); 
         
      //Displaying the contents of the stage 
      stage.show(); 
   }      
   public static void main(String args[]){ 
      launch(args); 
   }
}   

Compile and execute the saved java file from the command prompt using the following commands.

javac CubicCurveToExample.java 
java CubicCurveToExample 

On executing, the above program generates a JavaFX window displaying a Cubic curve. This is drawn from the current position to the specified point as shown below.

Drawing Cubic Curve Path
javafx_2d_shapes.htm

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