JavaFX - Layout TilePane



If we use this pane in our application, all the nodes added to it are arranged in the form of uniformly sized tiles. The class named tilePane of the package javafx.scene.layout represents the TilePane.

This class provides eleven properties, which are −

  • alignment − This property represents the alignment of the pane and you can set the value of this property using the setAlignment() method.

  • hgap − This property is of the type double and it represents the horizontal gap between each tile in a row.

  • vgap − This property is of the type double and it represents the vertical gap between each tile in a row.

  • orientation − This property represents the orientation of tiles in a row.

  • prefColumns − This property is of double type and it represents the preferred number of columns for a horizontal tile pane.

  • prefRows − This property is of double type and it represents the preferred number of rows for a vertical tile pane.

  • prefTileHeight − This property is of double type and it represents the preferred height of each tile.

  • prefTileWidth − This property is of double type and it represents the preferred width of each tile.

  • tileHeight − This property is of double type and it represents the actual height of each tile.

  • tileWidth − This property is of double type and it represents the actual width of each tile.

  • tileAlignment − This property is of double type and it represents the default alignment of each child within its tile.

Example

The following program is an example of the tile pane layout. In this, we are creating a tile pane which holds 7 buttons.

Save this code in a file with the name TilePaneExample.java.

import javafx.application.Application; 
import javafx.collections.ObservableList; 
import javafx.geometry.Orientation; 
import javafx.geometry.Pos; 
import javafx.scene.Scene; 
import javafx.scene.control.Button; 
import javafx.scene.layout.TilePane; 
import javafx.stage.Stage;

public class TilePaneExample extends Application { 
   @Override 
   public void start(Stage stage) {    
      //Creating an array of Buttons 
      Button[] buttons = new Button[] { 
         new Button("SunDay"), 
         new Button("MonDay"), 
         new Button("TuesDay"), 
         new Button("WednesDay"), 
         new Button("ThursDay"), 
         new Button("FriDay"), 
         new Button("SaturDay")  
      };   
      //Creating a Tile Pane 
      TilePane tilePane = new TilePane();   
       
      //Setting the orientation for the Tile Pane 
      tilePane.setOrientation(Orientation.HORIZONTAL); 
       
      //Setting the alignment for the Tile Pane 
      tilePane.setTileAlignment(Pos.CENTER_LEFT); 
       
      //Setting the preferred columns for the Tile Pane 
      tilePane.setPrefRows(4);  
      
      //Retrieving the observable list of the Tile Pane 
      ObservableList list = tilePane.getChildren(); 
       
      //Adding the array of buttons to the pane 
      list.addAll(buttons);
	  
      //Creating a scene object 
      Scene scene = new Scene(tilePane);  
      
      //Setting title to the Stage 
      stage.setTitle("Tile Pane Example"); 
         
      //Adding scene to the stage 
      stage.setScene(scene); 
         
      //Displaying the contents of the stage 
      stage.show(); 
   } 
   public static void main(String args[]){ 
      launch(args); 
   } 
}

Compile and execute the saved java file from the command prompt using the following commands.

javac TilePaneExample.java 
java TilePaneExample

On executing, the above program generates a JavaFX window as shown below.

TilePane
javafx_layout_panes.htm
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