- DCN Tutorial
- Data Comm & Networks Home
- DCN - Overview
- DCN - Computer Network Types
- DCN - Network LAN Technologies
- DCN - Computer Network Topologies
- DCN - Computer Network Models
- DCN - Computer Network Security
- Physical Layer
- DCN - Physical Layer Introduction
- DCN - Digital Transmission
- DCN - Analog Transmission
- DCN - Transmission media
- DCN - Wireless Transmission
- DCN - Multiplexing
- DCN - Network Switching
- Data Link Layer
- DCN - Data Link Layer Introduction
- DCN - Error detection and Correction
- DCN - Data Link Control & Protocols
- Network Layer
- DCN - Network Layer Introduction
- DCN - Network Addressing
- DCN - Routing
- DCN - Internetworking
- DCN - Network Layer Protocols
- Transport Layer
- DCN - Transport Layer Introduction
- DCN - Transmission Control Protocol
- DCN - User Datagram Protocol
- Application Layer
- DCN - Application Layer Introduction
- DCN - Client-Server Model
- DCN - Application Protocols
- DCN - Network Services
- Selected Reading
- UPSC IAS Exams Notes
- Developer's Best Practices
- Questions and Answers
- Effective Resume Writing
- HR Interview Questions
- Computer Glossary
- Who is Who
User Datagram Protocol
The User Datagram Protocol (UDP) is simplest Transport Layer communication protocol available of the TCP/IP protocol suite. It involves minimum amount of communication mechanism. UDP is said to be an unreliable transport protocol but it uses IP services which provides best effort delivery mechanism.
In UDP, the receiver does not generate an acknowledgement of packet received and in turn, the sender does not wait for any acknowledgement of packet sent. This shortcoming makes this protocol unreliable as well as easier on processing.
Requirement of UDP
A question may arise, why do we need an unreliable protocol to transport the data? We deploy UDP where the acknowledgement packets share significant amount of bandwidth along with the actual data. For example, in case of video streaming, thousands of packets are forwarded towards its users. Acknowledging all the packets is troublesome and may contain huge amount of bandwidth wastage. The best delivery mechanism of underlying IP protocol ensures best efforts to deliver its packets, but even if some packets in video streaming get lost, the impact is not calamitous and can be ignored easily. Loss of few packets in video and voice traffic sometimes goes unnoticed.
UDP is used when acknowledgement of data does not hold any significance.
UDP is good protocol for data flowing in one direction.
UDP is simple and suitable for query based communications.
UDP is not connection oriented.
UDP does not provide congestion control mechanism.
UDP does not guarantee ordered delivery of data.
UDP is stateless.
UDP is suitable protocol for streaming applications such as VoIP, multimedia streaming.
UDP header is as simple as its function.
UDP header contains four main parameters:
Source Port - This 16 bits information is used to identify the source port of the packet.
Destination Port - This 16 bits information, is used identify application level service on destination machine.
Length - Length field specifies the entire length of UDP packet (including header). It is 16-bits field and minimum value is 8-byte, i.e. the size of UDP header itself.
Checksum - This field stores the checksum value generated by the sender before sending. IPv4 has this field as optional so when checksum field does not contain any value it is made 0 and all its bits are set to zero.
Here are few applications where UDP is used to transmit data:
Domain Name Services
Simple Network Management Protocol
Trivial File Transfer Protocol
Routing Information Protocol