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Cocos2d-x v3 C++ - Beginning Game Development

Learn how to create games for pretty much every platform from phones to tablets to desktop computers.

Created by Frahaan Hussain, Last Updated 01-Nov-2019, Language:English

What Will I Get ?

  • Know the basic skills of making a game in Cocos2d-x
  • Improved C++ Skills
  • Game Development Skills
  • Games Programming Skills
  • Cross-platform Game Development Skills

Requirements

  • Programming
  • C++
  • Computing Basics
  • Love for Games

Description

Learn how to make cross platform games using the immensely successful game engine Cocos2d-x. A step by step process is used to show everything from project setup to essential game design technique

Gain a good understanding of the following concepts:

  1. C++ Game Programming

  2. Video Game Logic

  3. Cocos2d-x Game Programming

  4. Game Mechanics

  5. Game development

  6. Game design

  7. Mobile development

  8. Mobile design

  9. Cross platform development

Cocos2d-x is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing, start your journey now.

You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.

Cocos2d-x is a free open source game engine used by indie developers and companies such as Bandai Namco and Zynga.

If you have any questions regarding the topics covered in this course, please feel free to ask. I'm always happy to help those who want to learn.

Who this course is for:

  • For new users
  • For users with basic C++ experience
  • People looking for a refresher for Cocos2d-x
  • People who want to create game

Course Content

Frahaan Hussain

CEO and Lead Developer at Sonar Systems

I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you. I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming. I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.

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