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iPhone/iPad Articles
Page 8 of 9
How to insert new cell into UITableView using Swift?
To insert a new cell into UITableView we'll first have to create a table view cell and then add it to the table view using Cell for row at method of Table view.We can create a cell using Storyboard or by creating a nib of class UITableViewCell.In the View controller drag and drop a table view and connect it's outlet to the ViewController class.Let's create a cell in the table view we just created and create it's class, call it CustomCell, and assign the class to cell.Give it an identifier "CustomCell"Add a label in the cell and change it to ...
Read MoreHow to develop or migrate apps for iPhone 5 screen resolution?
At the release of iPhone 5, it’s resolution and aspect ratio was different (640 x 1136 pixels), hence it was tough to migrate applications from iPhone 4 sizes to the newer iPhone. But later with the release of iOS 8, size classes and abstract screen sizes were also introduced to make it easier. As of now, applications for almost all sizes can be developed with Xcode storyboard editor.Apart from storyboard editor, you can also change the launch image. Let’s see the first method.Change the launch image to Default-568h@2x.png. Change the size to be 1136x640.Go to info.plist and remove the value ...
Read MoreHow to use Swift to run in background to provide current location?
To get background location in swift we need to go through a few stepsGet the permissions from the user, in your info.plist file add Privacy- Location always andwhen in usage Description, Privacy – When in usage description and add their respective description.After that, you need to import the CoreLocation framework which will enable you to use all the location related libraries and methods. Then you need to get permission from the user to use the location. For that, we need to create a CLLocationManager Object and get authorization.var locationManager: CLLocationManager? override func viewDidLoad() { super.viewDidLoad() ...
Read MoreHow to integrate PayU Money in iOS using swift?
payU money is a payment gateway which is more popular in Indian online markets. To Integrate payU money we need to go through a few steps. Be careful with integrating payU and do not skip any of the steps of integration.Sign Up with payU money.Once you sign up, your key & salt, merchant ID will be generated which can be found in the dashboard after you login to your payU money account.After that in the terminal application, use the below code to clone payU money.Drag and drop the PlugNPlay folder to your project.$ git clone --recursive https://github.com/payu-intrepos/PayUMoney-IOS-SDK.gitNote − If you ...
Read MoreHow to set target and action for UIBarButtonItem at runtime?
To create a bar button action at run time we’ll need to go through a few steps. First of all let’s start by creating a new project.Once you have created the project, go to it’s storyboard directly, select the ViewController and Embed it into a navigation controller.Now go to the respective View controller class and inside it, we’ll perform some steps that will add a button to the navigation bar on run time.Create an objc function that should be called when the button is pressed.@objc func barButtonAction() { print("Button pressed") }Now add the viewWillLayoutSubviews method to your class.First, we’ll ...
Read MoreCheck if string contains another string in Swift
To check if a string contains another string in swift, we’ll need two different strings. One string that we have to check if it consists another string.Let us say the string we want to check is “point” and the whole string is “TutorialsPoint” and another string is “one two three”. Let’s check with both these string in the playground.We can do this in two ways as shown below. Let’s start by creating three different strings.var CompleteStr1 = "Tutorials point" var completeStr2 = "one two three" var stringToCheck = "point"Method OneIn this method we’ll use the .contains method of Strings to ...
Read MoreCan I change the size of UIActivityIndicator in Swift?
It is possible to change the size of UIActivityIndicator in swift using some tricks but it’s not recommended to change the size. To change the size of activity indicator let’s first add an indicator on an empty screen and see how it looks. For this example, I’ll also change the color to red.Let’s see how it looks when we run it without changing the size of the indicator.Now, we’ll create an outlet of activity indicator in our view controller and in the viewDidLoad method of this class we’ll add the code below.We’ll use CGAffineTransform to change the scale of our ...
Read MoreHow to use MBProgressHUD with swift?
To use MBProgressHUD in swift we first need to create a podfile if it does not exist already.Go to terminal and change directory to your project directory then initialize pod and later install MBProgressHUD.cd /projectDirectory pod init open podfileThen in the podfile add the following line and go back to the terminal and run the below command in the same directory.pod 'MBProgressHUD', '~> 1.1.0' pod installOnce you run these commands MBProgressHUD will be installed to your project, now you can import this library in ViewController where ever you want to use, or you may create an extension of UIView controller ...
Read MoreHow to detect if an iOS application is in background or foreground?
To detect if an iOS application is in background or foreground we can simply use the UIApplication just like we can use it to detect many other things like battery state, status etc.Let’s see how we can do this in our application. We’ll make use of shared resources of our Application which are stored in UIApplication.shared. We can use it like shown below −print(UIApplication.shared.applicationState)The shared.application state is an enum of type State, which consists of the following as per apple documentation.public enum State : Int { case active case inactive case background }The case active means that ...
Read MoreHow to use Swift to detect when AVPlayer video ends playing?
To detect the end of a video in swift we’ll need to create a video player, then use notifications to detect when the video stops playing. We’ll do this with help of an example in swift.Let’s create a project and drag and drop any video with extension “mp4”, select copy resource if required and add to the target of our project.Now we’ll programmatically first create a Video Player, then we’ll create url of the video in our project, and then we’ll play the video.var videoPlayer: AVPlayer!Now, in the viewDidAppear add the following code.override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) ...
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