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Found 155 Articles for JavaFX
396 Views
A checkbox is a type of selection control, which is square in shape with a tick mark int it. Generally, a checkbox has two states checked and unchecked.Depending on the GUI (technology) we can also have a third state named undefined/undetermined, which indicates the state of the current checkbox is neither checked nor unchecked.JavaFX supports tristate checkboxes, the javafx.scene.control.CheckBox class represents a checkbox and it contains three boolean properties −allowIndeterminate − This property specifies whether a checkbox should have all the three states. You can set the value to this property using the setAllowIndeterminate() method.indeterminate − This property specifies whether ... Read More
753 Views
A checkbox is a type of selection control, which is square in shape with a tick mark int it, It has three states checked or, unchecked and, tristate/indeterminate (optional). Unlike radio buttons, you cannot combine checkboxes using Toggle Button.In JavaFX a checkbox is represented by the javafx.scene.control.CheckBox class. This class has three boolean properties − allowIndeterminate, indeterminate, and, selected.In JavaFX, a checkbox can be −Checked − The box will be with a tick mark indicating that it is selected. In this state the value of a selected property is true.Unchecked − The box will be without a tick mark indicating ... Read More
599 Views
A radio button is a type of button, which is circular in shape. It has two states, selected and deselected. Generally, radio buttons are grouped using toggle groups, where you can only select one of them.You can create a radio button in JavaFX by instantiating the javafx.scene.control.RadioButton class, which is the subclass of the ToggleButton class. Action is generated whenever a radio button is pressed or released. You can set a radio button to a group using the setToggleGroup() method.Setting Action to a RadioButton −The property named selected of the RadioButton class specifies whether the current checkbox is selected. Its ... Read More
907 Views
A button is a component, which performs an action (like submit, login, etc..) when pressed. It is usually labeled with a text or an image specifying the respective action.A radio button is a type of button, which is circular in shape. It has two states, selected and deselected. Generally, radio buttons are grouped using toggle groups, where you can only select one of them.You can create a radio button in JavaFX by instantiating the javafx.scene.control.RadioButton class, which is the subclass of the ToggleButton class. Action is generated whenever a radio button is pressed or released. You can set a radio ... Read More
673 Views
A title pane just a pane with a title. It holds one or more user interface elements like button, label, etc. you can expand and collapse it. An accordion is a container that contains one or more title pages, you can open only one title pane at a time.You can create an Accordion in JavaFX by instantiating the javafx.scene.control.Accordion class. The getPanes() method returns the list which holds all the pane in the current accordion.To add title panes to an accordion −Create a required number of title panes.Set contents to created panes.Retrieve ObservableList of the current accordion using the getPanes() method.Add ... Read More
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A button is a component, which performs an action (like submit, login, etc..) when pressed. It is usually labeled with a text or an image specifying the respective action.A toggle button indicates whether it is elected or not, using toggle button(s) you can switch between multiple states. Generally, multiple toggle buttons are grouped and you can select only one at a time.You can create a toggle button in JavaFX by instantiating the javafx.scene.control.ToggleButton class. You can assign a toggle button to a group using the setToggleGroup() method.Only one button will be selected in a toggle group, unlike the radio button ... Read More
627 Views
A title pane just a pane with a title. It holds one or more user interface elements like button, label, etc. you can expand and collapse it.You can create a titled pane in JavaFX by instantiating the javafx.scene.control.TitledPane class. Once you create it you can add a title to the pane using the setText() method and you can add content to it using the setContent() method.Exampleimport javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TitledPane; import javafx.scene.paint.Color; import javafx.stage.Stage; public class TitledPaneExample extends Application { @Override public void start(Stage stage) { //Creating a Button ... Read More
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A button controls in user interface applications, in general, on clicking the button it performs the respective action. You can create a Button by instantiating the javafx.scene.control.Button class.The Button class inherits a property named onAction from the javafx.scene.control.ButtonBase class, which is of the type ObjectProperty. This property represents the action that is invoked whenever you press the button. You can set the value to this property using the setOnAction() method.One of the ways to set the action to a button is using the OnAction() method.Examplepublic class ButtonAction extends Application { @Override public void start(Stage stage) { ... Read More
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A button controls in user interface applications, in general, on clicking the button it performs the respective action. You can create a Button by instantiating the javafx.scene.control.Button class.Adding image to a buttonYou can add a graphic object (node) to a button using the setGraphic() method of the Button class (inherited from javafx.scene.control.Labeled class). This method accepts an object of the Node class representing a graphic (icon).To add an image to a button −Create an Image object bypassing the path for the required graphic.Create an ImageView object using the image object.Create a button by instantiating the Button class.Finally, invoke the setGraphic() ... Read More
438 Views
A button controls in user interface applications, in general, on clicking the button it performs the respective action.You can create a Button by instantiating the javafx.scene.control.Button class. Using this class, you can create three kinds of buttons. They are −Normal − A regular button that triggers respective action (if any) when pressed.Default − In case of in focus this button is triggered when the Enter button is pressed. You can set a button as the default button bypassing “true” as a value to the setDefaultButton() method.Cancel −In case of in focus this button is triggered when the Esc button is ... Read More
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