Found 155 Articles for JavaFX

How to verify the password entered in the JavaFX password field?

Maruthi Krishna
Updated on 18-May-2020 06:26:31

717 Views

The text field accepts and displays the text. In the latest versions of JavaFX, it accepts only a single line.Similar to the text field a password field accepts text but instead of displaying the given text, it hides the typed characters by displaying an echo string.In JavaFX the javafx.scene.control.PasswordField represents a password field and it inherits the Text class. To create a password field you need to instantiate this class.This class inherits a property named text from its superclass TextInputControl. This property holds the contents of the current password field. You can retrieve this data using the getText() method.Exampleimport javafx.application.Application; import ... Read More

How to create a password field using JavaFX?

Maruthi Krishna
Updated on 18-May-2020 06:23:23

313 Views

The text field accepts and displays the text. In the latest versions of JavaFX, it accepts only a single line. In JavaFX the javafx.scene.control.TextField class represents the text field, this class inherits the javafx.scene.control.TextInputControl (base class of all the text controls) class. Using this you can accept input from the user and read it to your application.Similar to text field a password field accepts text but instead of displaying the given text, it hides the typed characters by displaying an echo string.In JavaFX the javafx.scene.control.PasswordField represents a password field and it inherits the Text class. To create a password field you ... Read More

How to retrieve the contents of a text field in JavaFX?

Maruthi Krishna
Updated on 18-May-2020 06:21:31

8K+ Views

The text field accepts and displays the text. In the latest versions of JavaFX, it accepts only a single line. In JavaFX the javafx.scene.control.TextField class represents the text field, this class inherits the javafx.scene.control.TextInputControl (base class of all the text controls) class. Using this you can accept input from the user and read it to your application.To create a text field you need to instantiate this class, to the constructor of this class. It inherits a property named text from its superclass TextInputControl. This property holds the contents of the current text field. You can retrieve this data using the getText() ... Read More

How to create a text field using JavaFX?

Maruthi Krishna
Updated on 18-May-2020 06:19:13

2K+ Views

The text field accepts and displays the text. In the latest versions of JavaFX, it accepts only a single line. In JavaFX the javafx.scene.control.TextField class represents the text field, this class inherits the TextInputControl (base class of all the text controls) class. Using this you can accept input from the user and read it to your application.To create a text field, you need to instantiate the TextField class, to the constructor of this class you can also pass a string value which will be the initial text of the text field.Exampleimport javafx.application.Application; import javafx.geometry.Insets; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.control.TextField; ... Read More

How to wrap the text of a label in JavaFX?

Maruthi Krishna
Updated on 18-May-2020 06:15:07

4K+ Views

You can display a text element/image on the User Interface using the Label component. It is a not editable text control, mostly used to specify the purpose of other nodes in the application.In JavaFX, you can create a label by instantiating the javafx.scene.control.Label class. To create a label, you need to instantiate this class.Once you have created a label, you can set the maximum width and height of it using the setMaxWidth() and setMaxHeight() methods respectively.Once you set the maximum with of a label the contents of it exceeding the specified the width will be chopped off.To avoid this you ... Read More

How to add an image as label using JavaFX?

Maruthi Krishna
Updated on 19-Apr-2022 15:35:29

2K+ Views

You can display a text element/image on the User Interface using the Label component. It is a not editable text control, mostly used to specify the purpose of other nodes in the application.In JavaFX you can create a label by instantiating the javafx.scene.control.Label class. To create a label, you need to instantiate this classYou can use a graphic object as a label using the setGraphic() method of the Label class (inherited from javafx.scene.control.Labeled class). This method accepts an object of the Node class representing a graphic (icon).Exampleimport javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.paint.Color; ... Read More

How to set mnemonics in a label using JavaFX?

Maruthi Krishna
Updated on 16-May-2020 08:00:21

664 Views

You can display a text element/image on the User Interface using the Label component. It is a not editable text control, mostly used to specify the purpose of other nodes in the application.In JavaFX, you can create a label by instantiating the javafx.scene.control.Label class.Setting mnemonicA mnemonic is a number or character, in the menu title of User interface component (button, text field, etc.) typically with an underscore. If you press this character along with the Alt key the respective menu item will be focused.To create a mnemonic −Create any node by instantiating its respective class.Create a label to associate the ... Read More

JavaFX Label setLabelFor() method example

Maruthi Krishna
Updated on 16-May-2020 07:57:34

409 Views

In JavaFX, you can create a label by instantiating the javafx.scene.control.Label class. This class provides a method named labelFor(). Using this method, you can set the current label as a label for another control node.This method comes handy while setting, mnemonics, and accelerator parsing.ExampleIn the following JavaFX example, we have created a label, a text field, and a button. Using the labelFor() method we have associated the label (Text) with a text field, enabling the mnemonic parsing (T). Therefore, on the output window, if you press Alt + t, the text field will be focused.import javafx.application.Application; import javafx.geometry.Insets; import javafx.scene.Scene; ... Read More

How to create a label using JavaFX?

Maruthi Krishna
Updated on 16-May-2020 07:55:45

3K+ Views

You can display a text element/image on the User Interface using the Label component. It is a not editable text control, mostly used to specify the purpose of other nodes in the application.In JavaFX, you can create a label by instantiating the javafx.scene.control.Label class.Just like a text node you can set the desired font to the text node in JavaFX using the setFont() method and, you can add color to it using the setFill() method.To create a label −Instantiate the Label class.Set the required properties to it.Add the label to the scene.Exampleimport javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Label; import ... Read More

JavaFX example to set action listeners to a CheckBox

Maruthi Krishna
Updated on 16-May-2020 07:53:29

2K+ Views

A checkbox is a type of selection control, which is square in shape with a tick mark int it, It has three states checked or, unchecked and, tristate/indeterminate (optional).In JavaFX a checkbox is represented by the javafx.scene.control.CheckBox class. This class has three boolean properties namely allowIndeterminate, indeterminate, and, selected.Setting Action to the CheckBoxThe selected property of the CheckBox class specifies whether the current checkbox is selected. Its value will be true if checked and false if unchecked.The selectedProperty() method returns a boolean property indicating whether the current checkbox is checked. If you want to perform certain actions in case a ... Read More

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