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Prim’s Minimal Spanning Tree
Prim’s minimal spanning tree algorithm is one of the efficient methods to find the minimum spanning tree of a graph. A minimum spanning tree is a subgraph that connects all the vertices present in the main graph with the least possible edges and minimum cost (sum of the weights assigned to each edge).
The algorithm, similar to any shortest path algorithm, begins from a vertex that is set as a root and walks through all the vertices in the graph by determining the least cost adjacent edges.

Prim’s Algorithm
To execute the prim’s algorithm, the inputs taken by the algorithm are the graph G {V, E}, where V is the set of vertices and E is the set of edges, and the source vertex S. A minimum spanning tree of graph G is obtained as an output.
Algorithm
Declare an array visited[] to store the visited vertices and firstly, add the arbitrary root, say S, to the visited array.
Check whether the adjacent vertices of the last visited vertex are present in the visited[] array or not.
If the vertices are not in the visited[] array, compare the cost of edges and add the least cost edge to the output spanning tree.
The adjacent unvisited vertex with the least cost edge is added into the visited[] array and the least cost edge is added to the minimum spanning tree output.
Steps 2 and 4 are repeated for all the unvisited vertices in the graph to obtain the full minimum spanning tree output for the given graph.
Calculate the cost of the minimum spanning tree obtained.
Examples
Find the minimum spanning tree using prim’s method (greedy approach) for the graph given below with S as the arbitrary root.

Solution
Step 1
Create a visited array to store all the visited vertices into it.
V = { }
The arbitrary root is mentioned to be S, so among all the edges that are connected to S we need to find the least cost edge.
S → B = 8 V = {S, B}

Step 2
Since B is the last visited, check for the least cost edge that is connected to the vertex B.
B → A = 9 B → C = 16 B → E = 14
Hence, B → A is the edge added to the spanning tree.
V = {S, B, A}

Step 3
Since A is the last visited, check for the least cost edge that is connected to the vertex A.
A → C = 22 A → B = 9 A → E = 11
But A → B is already in the spanning tree, check for the next least cost edge. Hence, A → E is added to the spanning tree.
V = {S, B, A, E}

Step 4
Since E is the last visited, check for the least cost edge that is connected to the vertex E.
E → C = 18 E → D = 3
Therefore, E → D is added to the spanning tree.
V = {S, B, A, E, D}

Step 5
Since D is the last visited, check for the least cost edge that is connected to the vertex D.
D → C = 15 E → D = 3
Therefore, D → C is added to the spanning tree.
V = {S, B, A, E, D, C}

The minimum spanning tree is obtained with the minimum cost = 46
Example
The final program implements Prim’s minimum spanning tree problem that takes the cost adjacency matrix as the input and prints the spanning tree as the output along with the minimum cost.
#include<stdio.h> #include<stdlib.h> #define inf 99999 #define MAX 10 int G[MAX][MAX] = { {0, 19, 8}, {21, 0, 13}, {15, 18, 0} }; int S[MAX][MAX], n; int prims(); int main(){ int i, j, cost; n = 3; cost=prims(); printf("\nSpanning tree:\n"); for(i=0; i<n; i++) { printf("\n"); for(j=0; j<n; j++) printf("%d\t",S[i][j]); } printf("\n\nMinimum cost = %d", cost); return 0; } int prims(){ int C[MAX][MAX]; int u, v, min_dist, dist[MAX], from[MAX]; int visited[MAX],ne,i,min_cost,j; //create cost[][] matrix,spanning[][] for(i=0; i<n; i++) for(j=0; j<n; j++) { if(G[i][j]==0) C[i][j]=inf; else C[i][j]=G[i][j]; S[i][j]=0; } //initialise visited[],distance[] and from[] dist[0]=0; visited[0]=1; for(i=1; i<n; i++) { dist[i] = C[0][i]; from[i] = 0; visited[i] = 0; } min_cost = 0; //cost of spanning tree ne = n-1; //no. of edges to be added while(ne > 0) { //find the vertex at minimum distance from the tree min_dist = inf; for(i=1; i<n; i++) if(visited[i] == 0 && dist[i] < min_dist) { v = i; min_dist = dist[i]; } u = from[v]; //insert the edge in spanning tree S[u][v] = dist[v]; S[v][u] = dist[v]; ne--; visited[v]=1; //updated the distance[] array for(i=1; i<n; i++) if(visited[i] == 0 && C[i][v] < dist[i]) { dist[i] = C[i][v]; from[i] = v; } min_cost = min_cost + C[u][v]; } return(min_cost); }
Output
Spanning tree: 0 0 8 0 0 13 8 13 0 Minimum cost = 26
#include<iostream> #define inf 999999 #define MAX 10 using namespace std; int G[MAX][MAX] = { {0, 19, 8}, {21, 0, 13}, {15, 18, 0} }; int S[MAX][MAX], n; int prims(); int main(){ int i, j, cost; n = 3; cost=prims(); cout <<"\nSpanning tree:\n"; for(i=0; i<n; i++) { cout << endl; for(j=0; j<n; j++) cout << S[i][j] << " "; } cout << "\n\nMinimum cost = " << cost; return 0; } int prims(){ int C[MAX][MAX]; int u, v, min_dist, dist[MAX], from[MAX]; int visited[MAX],ne,i,min_cost,j; //create cost matrix and spanning tree for(i=0; i<n; i++) for(j=0; j<n; j++) { if(G[i][j]==0) C[i][j]=inf; else C[i][j]=G[i][j]; S[i][j]=0; } //initialise visited[],distance[] and from[] dist[0]=0; visited[0]=1; for(i=1; i<n; i++) { dist[i] = C[0][i]; from[i] = 0; visited[i] = 0; } min_cost = 0; //cost of spanning tree ne = n-1; //no. of edges to be added while(ne > 0) { //find the vertex at minimum distance from the tree min_dist = inf; for(i=1; i<n; i++) if(visited[i] == 0 && dist[i] < min_dist) { v = i; min_dist = dist[i]; } u = from[v]; //insert the edge in spanning tree S[u][v] = dist[v]; S[v][u] = dist[v]; ne--; visited[v]=1; //updated the distance[] array for(i=1; i<n; i++) if(visited[i] == 0 && C[i][v] < dist[i]) { dist[i] = C[i][v]; from[i] = v; } min_cost = min_cost + C[u][v]; } return(min_cost); }
Output
Enter number of vertices: 3 Enter the cost matrix: 0 10 20 10 0 15 25 30 0 Spanning tree: 0 10 20 10 0 0 20 0 0 Minimum cost = 30
public class prims { static int inf = 999999; static int MAX = 10; static int G[][] = { {0, 19, 8}, {21, 0, 13}, {15, 18, 0} }; static int S[][] = new int[MAX][MAX]; static int n; public static void main(String args[]) { int i, j, cost; n = 3; cost=prims(); System.out.println("\nSpanning tree:\n"); for(i=0; i<n; i++) { System.out.println(); for(j=0; j<n; j++) System.out.print(S[i][j] + " "); } System.out.println("\n\nMinimum cost = " + cost); } static int prims() { int C[][] = new int[MAX][MAX]; int u, v = 0, min_dist; int dist[] = new int[MAX]; int from[] = new int[MAX]; int visited[] = new int[MAX]; int ne,i,min_cost,j; //create cost matrix and spanning tree for(i=0; i<n; i++) for(j=0; j<n; j++) { if(G[i][j]==0) C[i][j]=inf; else C[i][j]=G[i][j]; S[i][j]=0; } //initialise visited[],distance[] and from[] dist[0]=0; visited[0]=1; for(i=1; i<n; i++) { dist[i] = C[0][i]; from[i] = 0; visited[i] = 0; } min_cost = 0; //cost of spanning tree ne = n-1; //no. of edges to be added while(ne > 0) { //find the vertex at minimum distance from the tree min_dist = inf; for(i=1; i<n; i++) if(visited[i] == 0 && dist[i] < min_dist) { v = i; min_dist = dist[i]; } u = from[v]; //insert the edge in spanning tree S[u][v] = dist[v]; S[v][u] = dist[v]; ne--; visited[v]=1; //updated the distance[] array for(i=1; i<n; i++) if(visited[i] == 0 && C[i][v] < dist[i]) { dist[i] = C[i][v]; from[i] = v; } min_cost = min_cost + C[u][v]; } return(min_cost); } }
Output
Spanning tree: 0 0 8 0 0 13 8 13 0 Minimum cost = 26
INF = 9999999 # number of vertices in graph N = 3 #adjacency matrix representation of graph G = [[0, 12, 15], [12, 0, 18], [15, 18, 0]] spanning = [0, 0, 0] ne = 0 spanning[0] = True # printing spanning tree print("Edges in spanning tree\n") while (ne < N - 1): minimum = INF a = 0 b = 0 for m in range(N): if spanning[m]: for n in range(N): if ((not spanning[n]) and G[m][n]): if minimum > G[m][n]: minimum = G[m][n] a = m b = n print(str(a) + " - " + str(b)) spanning[b] = True ne += 1
Output
Edges in spanning tree 0 - 1 0 - 2