
- Rexx Tutorial
- Rexx - Home
- Rexx - Overview
- Rexx - Environment
- Rexx - Installation
- Rexx - Installation of Plugin-Ins
- Rexx - Basic Syntax
- Rexx - Datatypes
- Rexx - Variables
- Rexx - Operators
- Rexx - Arrays
- Rexx - Loops
- Rexx - Decision Making
- Rexx - Numbers
- Rexx - Strings
- Rexx - Functions
- Rexx - Stacks
- Rexx - File I/O
- Rexx - Functions For Files
- Rexx - Subroutines
- Rexx - Built-In Functions
- Rexx - System Commands
- Rexx - XML
- Rexx - Regina
- Rexx - Parsing
- Rexx - Signals
- Rexx - Debugging
- Rexx - Error Handling
- Rexx - Object Oriented
- Rexx - Portability
- Rexx - Extended Functions
- Rexx - Instructions
- Rexx - Implementations
- Rexx - Netrexx
- Rexx - Brexx
- Rexx - Databases
- Handheld & Embedded
- Rexx - Performance
- Rexx - Best Programming Practices
- Rexx - Graphical User Interface
- Rexx - Reginald
- Rexx - Web Programming
- Rexx Useful Resources
- Rexx - Quick Guide
- Rexx - Useful Resources
- Rexx - Discussion
- Selected Reading
- UPSC IAS Exams Notes
- Developer's Best Practices
- Questions and Answers
- Effective Resume Writing
- HR Interview Questions
- Computer Glossary
- Who is Who
Rexx - SIGN
Returns 1 if number is greater than 0, or 0 if the number is 0, or -1 if the number is less than 0.
Syntax
SIGN(i)
Parameters
i − This the input number for which the sign needs to be determined.
Return Value
Returns 1 if number is greater than 0, or 0 if the number is 0, or -1 if the number is less than 0.
Example
/* Main program */ say SIGN(12) say SIGN(-12)
When we run the above program, we will get the following result.
Output
1 -1
rexx_numbers.htm
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