C++ Program for Dijkstra’s shortest path algorithm?


Dijkstra's algorithm (or Dijkstra's Shortest Path First algorithm, SPF algorithm) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. The algorithm creates a tree of shortest paths from the starting vertex, the source, to all other points in the graph.

Dijkstra’s algorithm finds a shortest path tree from a single source node, by building a set of nodes that have minimum distance from the source.

The graph has the following−

  • vertices, or nodes, denoted in the algorithm by v or u.

  • weighted edges that connect two nodes: (u,v) denotes an edge, and w(u,v)denotes its weight. In the diagram on the right, the weight for each edge is written in gray.


Algorithm Steps

  • Set all vertices distances = infinity except for the source vertex, set the source distance = 0.
  • Push the source vertex in a min-priority queue in the form (distance , vertex), as the comparison in the min-priority queue will be according to vertices distances.
  • Pop the vertex with the minimum distance from the priority queue (at first the popped vertex = source).
  • Update the distances of the connected vertices to the popped vertex in case of "current vertex distance + edge weight < next vertex distance", then push the vertex with the new distance to the priority queue.
  • If the popped vertex is visited before, just continue without using it.
  • Apply the same algorithm again until the priority queue is empty.

Given a graph and a source vertex in the graph, find shortest paths from source to all vertices in the given graph. Given G[][] matrix of graph weight, n no of vertex in graph, u starting node.

Input

G[max][max]={{0,1,0,3,10},
   {1,0,5,0,0},
   {0,5,0,2,1},
   {3,0,2,0,6},
   {10,0,1,6,0}}
n=5
u=0

Output

Distance of node1=1
Path=1<-0
Distance of node2=5
Path=2<-3<-0
Distance of node3=3
Path=3<-0
Distance of node4=6
Path=4<-2<-3<-0

Explanation

  • Create cost matrix C[ ][ ] from adjacency matrix adj[ ][ ]. C[i][j] is the cost of going from vertex i to vertex j. If there is no edge between vertices i and j then C[i][j] is infinity.

  • Array visited[ ] is initialized to zero.

for(i=0;i<n;i++)
   visited[i]=0;
  • If the vertex 0 is the source vertex then visited[0] is marked as 1.

  • Create the distance matrix, by storing the cost of vertices from vertex no. 0 to n-1 from the source vertex 0.

for(i=1;i<n;i++)
distance[i]=cost[0][i];

Initially, distance of source vertex is taken as 0. i.e. distance[0]=0;

for(i=1;i<n;i++)
visited[i]=0;
  • Choose a vertex w, such that distance[w] is minimum and visited[w] is 0. Mark visited[w] as 1.

  • Recalculate the shortest distance of remaining vertices from the source.

  • Only, the vertices not marked as 1 in array visited[ ] should be considered for recalculation of distance. i.e. for each vertex v

if(visited[v]==0)
   distance[v]=min(distance[v],
   distance[w]+cost[w][v])

Example

#include<iostream>
#include<stdio.h>
using namespace std;
#define INFINITY 9999
#define max 5
void dijkstra(int G[max][max],int n,int startnode);
int main() {
   int G[max][max]={{0,1,0,3,10},{1,0,5,0,0},{0,5,0,2,1},{3,0,2,0,6},{10,0,1,6,0}};
   int n=5;
   int u=0;
   dijkstra(G,n,u);
   return 0;
}
void dijkstra(int G[max][max],int n,int startnode) {
   int cost[max][max],distance[max],pred[max];
   int visited[max],count,mindistance,nextnode,i,j;
   for(i=0;i<n;i++)
      for(j=0;j<n;j++)
   if(G[i][j]==0)
      cost[i][j]=INFINITY;
   else
      cost[i][j]=G[i][j];
   for(i=0;i<n;i++) {
      distance[i]=cost[startnode][i];
      pred[i]=startnode;
      visited[i]=0;
   }
   distance[startnode]=0;
   visited[startnode]=1;
   count=1;
   while(count<n-1) {
      mindistance=INFINITY;
      for(i=0;i<n;i++)
         if(distance[i]<mindistance&&!visited[i]) {
         mindistance=distance[i];
         nextnode=i;
      }
      visited[nextnode]=1;
      for(i=0;i<n;i++)
         if(!visited[i])
      if(mindistance+cost[nextnode][i]<distance[i]) {
         distance[i]=mindistance+cost[nextnode][i];
         pred[i]=nextnode;
      }
      count++;
   }
   for(i=0;i<n;i++)
   if(i!=startnode) {
      cout<<"\nDistance of node"<<i<<"="<<distance[i];
      cout<<"\nPath="<<i;
      j=i;
      do {
         j=pred[j];
         cout<<"<-"<<j;
      }while(j!=startnode);
   }
}

Updated on: 09-Aug-2019

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