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Articles on Trending Technologies
Technical articles with clear explanations and examples
Using throw, catch and instanceof to handle Exceptions in Java
Exception handling is a fundamental aspect of Java programming that enhances the robustness of applications and promotes a seamless user experience. Key to this is understanding how to effectively use the throw, catch, and instanceof keywords to manipulate exceptions in Java. In this article, we will delve into the usage of these three mechanisms and illustrate how they collaboratively handle exceptions in Java. Understanding Exceptions in Java In Java, an exception is an event that disrupts the normal flow of a program. It's an object which is thrown by a method and caught by another method. The Java system itself ...
Read MoreHow to Find the Number of Arguments Provided at Runtime in Java?
In Java, one way of passing arguments at runtime is by using the command line or terminal. While retrieving those values of command line arguments, we may need to find the number of arguments provided by the user at runtime which is possible with the help of length property. This article aims to explain the process of passing and getting the number of arguments provided by user with the help of example programs. Getting the Number of Arguments provided by User at Runtime Before finding the number of command line arguments, our first step is ...
Read MoreUsing the super Keyword to Call a Base Class Constructor in Java
In Java's object-oriented paradigm, inheritance plays a significant role, allowing developers to create classes that reuse, extend, and modify the behavior defined in other classes. To facilitate seamless interaction between a superclass and its subclass, Java provides the super keyword. This article will focus on understanding and effectively using the super keyword in Java to call a base class constructor Exploring the Super Keyword The super keyword in Java is a reference variable that is used to refer to the immediate parent class object. Whenever you create an instance of a subclass, an instance of the parent class is also ...
Read MoreUsing Guava\'s Collectors for Collecting Streams to Immutable Collections in Java
In the world of Java programming, Google's open-source Guava library introduces powerful utilities that bolster the Java developer's toolkit. Among these, Guava's Collectors bring a unique enhancement, enabling a seamless transition of data from streams to immutable collections. This article provides a detailed guide on leveraging Guava's Collectors for collecting streams into immutable collections in Java. The Power of Immutable Collections Immutable objects have a fixed state after their creation, which means they cannot be modified. This property brings a host of benefits, including simplicity, thread-safety, and the guarantee that they will always remain in a consistent state. Java's core ...
Read MoreUsing Busy Spinning as Wait Strategy in Java
In the dynamic world of Java programming, achieving optimal performance is often the central goal of developers. In this realm, different wait strategies, including busy spinning, can play a pivotal role. This article aims to provide a detailed understanding of busy spinning as a wait strategy in Java, why it's important, and how it can be efficiently utilized. Understanding Wait Strategies In concurrent programming, wait strategies determine how a thread should wait when there is no work available for it. Different wait strategies can drastically impact the performance of concurrent applications. A commonly used approach is blocking, where a thread ...
Read MoreUsing Above Below Primitive to Test Whether Two Lines Intersect in Java
Geometrical computations play an essential role in various domains of computer science such as computer graphics, gaming, and computational geometry. Among the myriad of geometric operations, determining whether two lines intersect is a fundamental problem. In this article, we'll take an in-depth look at how to test if two lines intersect using the above/below primitive method in Java Understanding the Concept The above/below primitive is a fundamental concept in computational geometry. It helps determine whether a point lies above, below, or on a line. To assess whether two lines intersect in the two-dimensional plane, one needs to check if the ...
Read MoreHow to Create TreeMap Objects using Comparable Interface in Java?
TreeMap is a class of Java Collection Framework that implements NavigableMap Interface. It stores the elements of the map in a tree structure and provides an efficient alternative to store the key-value pairs in sorted order. Note that while creating objects of TreeMap we need to use the comparable interface so that we can maintain the sorting order of its elements. In this article, we are going to discuss a few Java programs to create TreeMap objects using comparable interface. Java Program to create TreeMap Objects using Comparable Interface Before jumping to the Java program ...
Read MoreUsing _ (underscore) as Variable Name in Java
In the vast landscape of Java programming, one of the most intriguing aspects is its choice of variable naming. Among these, the use of the underscore (_) is a topic that has sparked much discussion and debate. This article will delve into the usage of underscore as a variable name in Java, exploring its evolution across different Java versions and its current status in the Java programming world. The Saga of the Underscore in Java A unique aspect of Java programming lies in its allowance for naming variables. Underscore, or "_", is a valid character that can be used in ...
Read MoreUser Registration in Android using Back4App
User registration is a fundamental part of building interactive and personalized applications. Back4App, an efficient Backend as a Service (BaaS) platform, can streamline this process, making user registration in Android apps an effortless task. In this article, we will take a comprehensive look at how you can implement user registration in your Android application using Back4App. Understanding Back4App Back4App, built upon the open-source Parse Server, offers an easy-to-use, scalable, and customizable backend for mobile and web applications. It simplifies complex backend operations like data storage, user authentication, and real-time synchronization, enabling developers to focus on creating great user experiences Setting ...
Read MoreUser Login in Android using Back4App
In the sphere of Android application development, user authentication forms the cornerstone of ensuring app security and personalized user experience. In this arena, a tool that is gaining popularity among developers worldwide is Back4App. This article explores how Back4App can be harnessed to implement user login functionality in Android applications. Introduction to Back4App Back4App is an open-source, scalable, and flexible backend as a service (BaaS) platform. It leverages Parse, a leading open-source backend framework, which simplifies backend operations like user authentication, data storage, and real-time notifications. Setting Up Back4App for User Login in Android Before diving into the code, let's ...
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