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Java.lang.StrictMath.random() Method
Description
The java.lang.StrictMath.random() method returns a double value with a positive sign, greater than or equal to 0.0 and less than 1.0.This method is properly synchronized to allow correct use by more than one thread.
Declaration
Following is the declaration for java.lang.StrictMath.random() method
public static double random()
Parameters
NA
Return Value
This method returns the pseudorandom double greater than or equal to 0.0 and less than 1.0.
Exception
NA
Example
The following example shows the usage of java.lang.StrictMath.random() method.
package com.tutorialspoint; import java.lang.*; public class StrictMathDemo { public static void main(String[] args) { /* returns a double value with a positive sign, greater than or equal to 0.0 and less than 1.0 */ double randomValue = StrictMath.random(); System.out.println("1st randomly generated number = "+ randomValue); System.out.println("2nd randomly generated number = "+ StrictMath.random()); System.out.println("3rd randomly generated number = "+ StrictMath.random()); } }
Let us compile and run the above program, this will produce the following result −
1st randomly generated number = 0.9920868657769093 2nd randomly generated number = 0.15952532993970858 3rd randomly generated number = 0.26097639244001813
java_lang_strictmath.htm
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