- Trial Biking Tutorial
- Trial Biking - Home
- Trial Biking - Overview
- Trial Biking - Equipment
- How to Play Trial Biking?
- Trial Biking - Techniques
- Trial Biking - Rules
- Trial Biking - Champions
- Trial Biking Useful Resources
- Trial Biking - Quick Guide
- Trial Biking - Useful Resources
- Trial Biking - Discussion
- Selected Reading
- UPSC IAS Exams Notes
- Developer's Best Practices
- Questions and Answers
- Effective Resume Writing
- HR Interview Questions
- Computer Glossary
- Who is Who
Trial Biking - How to Play?
There is no bike racing in trial biking. Players instead try to overcome all the sections with perfection in order to avoid points. The rules vary according to different governing bodies. But the general rule is to ride on the course with pre-marked sections. In order to win the competition, the rider has to reach the destination within a pre-defined time period. The player having the least points is the winner.
The number of pre-marked sections on a trail usually consists of two laps. Each lap has ten sections. If there are three laps, then each lap has seven sections. Usually the difficulty level in those sections increases at a natural progression starting from easier ones to more challenging ones.
Players are provided points on putting down a foot or hand on the ground which is also known as dab. In each section, a player can earn maximum five points and minimum zero points considered as clean.
A game time limit and a section time limit is decided before the starting of the race. The section time limit being constant for all sections. The recommended time limit for a section is 180 seconds. The time starts when the front axle of player’s bike passes through the start gate and it ends when the front axle crosses the exit gate. The checkers usually inform the players in case of 1 min, 15 or 30 second left.
If there is a tie for the top position in an event, different tie breaker rules are applied in order to decide the winner. Some of them are −
- A rider with maximum cleans can be the winner.
- In case of no cleans, the rider with most ones or twos can be declared winner.
- The rider winning a run-off or winning an unused section by rerunning it.
Sometimes checkers, who are delegated to check the player actions during the game, may help in deciding the winner.