How to create a Dialog in JavaFX?

A Dialog is a graphical element, a window that shows information to the window and receives a response. You can create a dialog by instantiating the javafx.scene.control.Dialog class.


The following Example demonstrates the creation of a Dialog.

import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ButtonBar.ButtonData;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Dialog;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.FontPosture;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
public class DialogExample extends Application {
   public void start(Stage stage) {
      //Creating a dialog
      Dialog<String> dialog = new Dialog<String>();
      //Setting the title
      ButtonType type = new ButtonType("Ok", ButtonData.OK_DONE);
      //Setting the content of the dialog
      dialog.setContentText("This is a sample dialog");
      //Adding buttons to the dialog pane
      //Setting the label
      Text txt = new Text("Click the button to show the dialog");
      Font font = Font.font("verdana", FontWeight.BOLD, FontPosture.REGULAR, 12);
      //Creating a button
      Button button = new Button("Show Dialog");
      //Showing the dialog on clicking the button
      button.setOnAction(e -> {
      //Creating a vbox to hold the button and the label
      HBox pane = new HBox(15);
      //Setting the space between the nodes of a HBox pane
      pane.setPadding(new Insets(50, 150, 50, 60));
      pane.getChildren().addAll(txt, button);
      //Creating a scene object
      Scene scene = new Scene(new Group(pane), 595, 250, Color.BEIGE);
   public static void main(String args[]){