How to change the orientation of nodes in a tile pane using JavaFX?

In the TilePane layout, the nodes are arranged as a grid of uniformly sized tiles. You can create a tile pane in your application by instantiating the javafx.scene.layout.TilePane class.

Orientation refers to the arrangement of the nodes in the pane in general, they are arranged wither horizontally or vertically.

By default the orientation of the tile pane is horizontal. You can change this using the setOrientation() method. This method accepts two values −

  • Orientation.VERTICAL

  • Orientation.HORIZONTAL


import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.geometry.Orientation;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.TilePane;
import javafx.stage.Stage;
public class TilePaneOrientation extends Application {
   public void start(Stage stage) {
      //Creating buttons
      Button one = new Button("one");
      one.setPrefSize(100, 100);
      Button two = new Button("Two");
      two.setPrefSize(100, 100);
      Button three = new Button("Three");
      three.setPrefSize(100, 100);
      Button four = new Button("Four");
      four.setPrefSize(100, 100);
      Button five = new Button("Five");
      five.setPrefSize(100, 100);
      Button six = new Button("six");
      six.setPrefSize(100, 100);
      Button seven = new Button("seven");
      seven.setPrefSize(100, 100);
      Button eight = new Button("eight");
      eight.setPrefSize(100, 100);
      Button nine = new Button("nine");
      nine.setPrefSize(100, 100);
      //Creating the tile pane
      TilePane tilePane = new TilePane();
      //Setting the orientation for the Tile Pane
      //Setting the alignment for the Tile Pane
      //Setting the preferred columns for the Tile Pane
      //Retrieving the observable list of the Tile Pane
      ObservableList list = tilePane.getChildren();
      //Adding the array of buttons to the pane
      list.addAll(one, two, three, four, five, six, seven, eight, nine);
      //Setting the Scene
      Scene scene = new Scene(tilePane, 600, 300);
      stage.setTitle("Tile Pane");
   public static void main(String args[]){




Updated on: 20-May-2020


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