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Flex - Scale3D Effect
Introduction
The Scale3D class scales a target object in three dimensions around the transform center. A scale of 2.0 means the object is magnified by a factor of 2, and a scale of 0.5 means the object is reduced by a factor of 2.
Class Declaration
Following is the declaration for spark.effects.Scale3D class −
public class Scale3D extends AnimateTransform3D
Public Properties
Sr.No | Property & Description |
---|---|
1 | scaleXBy : Number The factor by which to scale the object in the x direction. |
2 | scaleXFrom : Number The starting scale factor in the x direction. |
3 | scaleXTo : Number The ending scale factor in the x direction. |
4 | scaleYBy : Number The factor by which to scale the object in the y direction. |
5 | scaleYFrom : Number The starting scale factor in the y direction. |
6 | scaleYTo : Number The ending scale factor in the y direction. |
7 | scaleZBy : Number The factor by which to scale the object in the z direction. |
8 | scaleZFrom : Number The starting scale factor in the z direction. |
9 | scaleZTo : Number The ending scale factor in the z direction. |
Public Methods
Sr.No | Method & Description |
---|---|
1 | Scale3D(target:Object = null) Constructor. |
Methods Inherited
This class inherits methods from the following classes −
- spark.effects.AnimateTransform3D
- spark.effects.AnimateTransform
- spark.effects.Animate
- mx.effects.Effect
- flash.events.EventDispatcher
- Object
Flex Scale3D Effect Example
Let us follow the following steps to check usage of Scale3D Effect in a Flex application by creating a test application −
Step | Description |
---|---|
1 | Create a project with a name HelloWorld under a package com.tutorialspoint.client as explained in the Flex - Create Application chapter. |
2 | Modify HelloWorld.mxml as explained below. Keep rest of the files unchanged. |
3 | Compile and run the application to make sure business logic is working as per the requirements. |
Following is the content of the modified mxml file src/com.tutorialspoint/HelloWorld.mxml.
<?xml version = "1.0" encoding = "utf-8"?> <s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009" xmlns:s = "library://ns.adobe.com/flex/spark" xmlns:mx = "library://ns.adobe.com/flex/mx width = "100%" height = "100%" minWidth = "500" minHeight = "500"> <fx:Style source = "/com/tutorialspoint/client/Style.css" /> <fx:Script> <![CDATA[ private function applyScaleProperties():void { scaleEffect.play(); } ]]> </fx:Script> <fx:Declarations> <s:Scale3D id = "scaleEffect" target = "{imageFlex}" scaleXFrom = "1.0" scaleXTo = "{Number(scalingX.text)}" scaleYFrom = "1.0" scaleYTo = "{Number(scalingY.text)}" scaleZFrom = "1.0" scaleZTo = "{Number(scalingZ.text)}" /> </fx:Declarations> <s:BorderContainer width = "630" height = "480" id = "mainContainer" styleName = "container"> <s:VGroup width = "100%" height = "100%" gap = "50" horizontalAlign = "center" verticalAlign = "middle"> <s:Label id = "lblHeader" text = "Effects Demonstration" fontSize = "40" color = "0x777777" styleName = "heading" /> <s:Panel id = "scale3DPanel" title = "Using Scale3D Effect" width = "500" height = "300"> <s:layout> <s:HorizontalLayout gap = "10" verticalAlign = "middle" horizontalAlign = "center" /> </s:layout> <s:VGroup top = "10" left = "15"> <s:HGroup verticalAlign = "middle"> <s:Label text = "Scale By X:" width = "70" /> <s:TextInput id = "scalingX" text = "1.4" width = "50" /> </s:HGroup> <s:HGroup verticalAlign = "middle"> <s:Label text = "Scale By Y:" width = "70" /> <s:TextInput id = "scalingY" text = "1.4" width = "50" /> </s:HGroup> <s:HGroup verticalAlign = "middle"> <s:Label text = "Scale By Z:" width = "70" /> <s:TextInput id = "scalingZ" text = "1.4" width = "50" /> </s:HGroup> <s:Button label = "Apply Properties" click = "applyScaleProperties()" /> </s:VGroup> <s:Image id = "imageFlex" source = "http://www.tutorialspoint.com/images/flex-mini.png" /> </s:Panel> </s:VGroup> </s:BorderContainer> </s:Application>
Once you are ready with all the changes done, let us compile and run the application in normal mode as we did in Flex - Create Application chapter. If everything is fine with your application, it will produce the following result: [ Try it online ]
