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- Flex - Style with Skin
- Flex - Data Binding
- Flex - Basic Controls
- Flex - Form Controls
- Flex - Complex Controls
- Flex - Layout Panels
- Flex - Visual Effects
- Flex - Event Handling
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Flex - Rotate3D Effect
Introduction
The Rotate3D class rotate a target object in three dimensions around the x, y, or z axes. The rotation occurs around the transform center of the target.
Class Declaration
Following is the declaration for spark.effects.Rotate3D class −
public class Rotate3D extends AnimateTransform3D
Public Properties
| Sr.No | Property & Description |
|---|---|
| 1 |
angleXFrom : Number The starting angle of rotation of the target object around the x axis, expressed in degrees. |
| 2 |
angleXTo : Number The ending angle of rotation of the target object around the x axis, expressed in degrees. |
| 3 |
angleYFrom : Number The starting angle of rotation of the target object around the y axis, expressed in degrees. |
| 4 |
angleYTo : Number The ending angle of rotation of the target object around the y axis, expressed in degrees. |
| 5 |
angleZFrom : Number The starting angle of rotation of the target object around the z axis, expressed in degrees. |
| 6 |
angleZTo : Number The ending angle of rotation of the target object around the z axis, expressed in degrees. |
Public Methods
| Sr.No | Method & Description |
|---|---|
| 1 |
Rotate3D(target:Object = null) Constructor. |
Methods Inherited
This class inherits methods from the following classes −
- spark.effects.AnimateTransform3D
- spark.effects.AnimateTransform
- spark.effects.Animate
- mx.effects.Effect
- flash.events.EventDispatcher
- Object
Flex Rotate3D Effect Example
Let us follow the following steps to check usage of Rotate3D Effect in a Flex application by creating a test application −
| Step | Description |
|---|---|
| 1 | Create a project with a name HelloWorld under a package com.tutorialspoint.client as explained in the Flex - Create Application chapter. |
| 2 | Modify HelloWorld.mxml as explained below. Keep rest of the files unchanged. |
| 3 | Compile and run the application to make sure business logic is working as per the requirements. |
Following is the content of the modified mxml file src/com.tutorialspoint/HelloWorld.mxml.
<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
xmlns:s = "library://ns.adobe.com/flex/spark"
xmlns:mx = "library://ns.adobe.com/flex/mx
width = "100%" height = "100%" minWidth = "500" minHeight = "500">
<fx:Style source = "/com/tutorialspoint/client/Style.css" />
<fx:Script>
<![CDATA[
private function applyRotateProperties():void {
rotateEffect.play();
}
]]>
</fx:Script>
<fx:Declarations>
<s:Rotate3D id = "rotateEffect" target = "{imageFlex}"
angleXFrom = "0.0" angleXTo = "{Number(rotateX.text)}"
angleYFrom = "0.0" angleYTo = "{Number(rotateY.text)}"
angleZFrom = "0.0" angleZTo = "{Number(rotateZ.text)}"
/>
</fx:Declarations>
<s:BorderContainer width = "630" height = "480" id = "mainContainer"
styleName = "container">
<s:VGroup width = "100%" height = "100%" gap = "50"
horizontalAlign = "center" verticalAlign = "middle">
<s:Label id = "lblHeader" text = "Effects Demonstration"
fontSize = "40" color = "0x777777" styleName = "heading" />
<s:Panel id = "rotate3DPanel" title = "Using Rotate3D Effect"
width = "500" height = "300">
<s:layout>
<s:HorizontalLayout gap = "10" verticalAlign = "middle"
horizontalAlign = "center" />
</s:layout>
<s:VGroup top = "10" left = "15">
<s:HGroup verticalAlign = "middle">
<s:Label text = "Rotate By X:" width = "70" />
<s:TextInput id = "rotateX" text = "45.0" width = "50" />
</s:HGroup>
<s:HGroup verticalAlign = "middle">
<s:Label text = "Rotate By Y:" width = "70" />
<s:TextInput id = "rotateY" text = "15.0" width = "50" />
</s:HGroup>
<s:HGroup verticalAlign = "middle">
<s:Label text = "Rotate By Z:" width = "70" />
<s:TextInput id = "rotateZ" text = "15.0" width = "50" />
</s:HGroup>
<s:Button label = "Apply Properties"
click = "applyRotateProperties()" />
</s:VGroup>
<s:Image id = "imageFlex"
source = "http://www.tutorialspoint.com/images/flex-mini.png"
height = "200" width = "200" />
</s:Panel>
</s:VGroup>
</s:BorderContainer>
</s:Application>
Once you are ready with all the changes done, let us compile and run the application in normal mode as we did in Flex - Create Application chapter. If everything is fine with your application, it will produce the following result: [ Try it online ]