Flex - Rotate3D Effect



Introduction

The Rotate3D class rotate a target object in three dimensions around the x, y, or z axes. The rotation occurs around the transform center of the target.

Class Declaration

Following is the declaration for spark.effects.Rotate3D class −

public class Rotate3D
   extends AnimateTransform3D

Public Properties

Sr.No Property & Description
1

angleXFrom : Number

The starting angle of rotation of the target object around the x axis, expressed in degrees.

2

angleXTo : Number

The ending angle of rotation of the target object around the x axis, expressed in degrees.

3

angleYFrom : Number

The starting angle of rotation of the target object around the y axis, expressed in degrees.

4

angleYTo : Number

The ending angle of rotation of the target object around the y axis, expressed in degrees.

5

angleZFrom : Number

The starting angle of rotation of the target object around the z axis, expressed in degrees.

6

angleZTo : Number

The ending angle of rotation of the target object around the z axis, expressed in degrees.

Public Methods

Sr.No Method & Description
1

Rotate3D(target:Object = null)

Constructor.

Methods Inherited

This class inherits methods from the following classes −

  • spark.effects.AnimateTransform3D
  • spark.effects.AnimateTransform
  • spark.effects.Animate
  • mx.effects.Effect
  • flash.events.EventDispatcher
  • Object

Flex Rotate3D Effect Example

Let us follow the following steps to check usage of Rotate3D Effect in a Flex application by creating a test application −

Step Description
1 Create a project with a name HelloWorld under a package com.tutorialspoint.client as explained in the Flex - Create Application chapter.
2 Modify HelloWorld.mxml as explained below. Keep rest of the files unchanged.
3 Compile and run the application to make sure business logic is working as per the requirements.

Following is the content of the modified mxml file src/com.tutorialspoint/HelloWorld.mxml.

<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
   xmlns:s = "library://ns.adobe.com/flex/spark"
   xmlns:mx = "library://ns.adobe.com/flex/mx
   width = "100%" height = "100%" minWidth = "500" minHeight = "500">
   
   <fx:Style source = "/com/tutorialspoint/client/Style.css" />
   <fx:Script>
      <![CDATA[
         private function applyRotateProperties():void {
            rotateEffect.play();
         }
      ]]>
   </fx:Script>

   <fx:Declarations>
      <s:Rotate3D id = "rotateEffect" target = "{imageFlex}"
         angleXFrom = "0.0" angleXTo = "{Number(rotateX.text)}"
         angleYFrom = "0.0" angleYTo = "{Number(rotateY.text)}"
         angleZFrom = "0.0" angleZTo = "{Number(rotateZ.text)}"
         />
   </fx:Declarations>

   <s:BorderContainer width = "630" height = "480" id = "mainContainer"
      styleName = "container">
      <s:VGroup width = "100%" height = "100%" gap = "50"
         horizontalAlign = "center" verticalAlign = "middle">
         <s:Label id = "lblHeader" text = "Effects Demonstration"
            fontSize = "40" color = "0x777777" styleName = "heading" />
            
         <s:Panel id = "rotate3DPanel" title = "Using Rotate3D Effect"
            width = "500" height = "300">
            <s:layout>
               <s:HorizontalLayout  gap = "10" verticalAlign = "middle"
                  horizontalAlign = "center" />
            </s:layout>
               
            <s:VGroup top = "10" left = "15">
               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By X:" width = "70" />
                  <s:TextInput id = "rotateX" text = "45.0" width = "50" />
               </s:HGroup>

               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By Y:" width = "70" />
                  <s:TextInput id = "rotateY" text = "15.0" width = "50" />
               </s:HGroup>
                  
               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By Z:" width = "70" />
                  <s:TextInput id = "rotateZ" text = "15.0" width = "50" />
               </s:HGroup>

               <s:Button label = "Apply Properties"
                  click = "applyRotateProperties()" />
            </s:VGroup>

            <s:Image id = "imageFlex"
               source = "http://www.tutorialspoint.com/images/flex-mini.png"
               height = "200" width = "200" />
         </s:Panel>
      </s:VGroup>
   </s:BorderContainer>
</s:Application>

Once you are ready with all the changes done, let us compile and run the application in normal mode as we did in Flex - Create Application chapter. If everything is fine with your application, it will produce the following result: [ Try it online ]

Flex Rotate3D Effect
flex_visual_effects.htm
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