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Articles by Mukul Latiyan
Page 3 of 37
How to use the require function in Lua programming?
Lua offers a high-level function which we can use when we want to load and run libraries. This high-level function is named require function.The require function mainly targets the high level functions and keywords.The require function is a bit similar to the dofile function, but it has two key differences, the first one being that it searches for the file in a specified path and the second one is that it mainly focuses on to control whether the file is already running on the script or not.Syntaxrequire “module-name” // some codeHow Does the require Function Work in Lua?It is mainly ...
Read MoreHow to use the Time package in Lua programming?
Lua library provides us with a time package that can be used to calculate the current time and that current time can be converted into hours, days and minutes and we can also take the later values and turn them into a Lua representation of time.In order to make use of the library time package, we don’t necessarily need to require anything, we just need to write the following command in a Lua script and we are done.Lua code for printing the current time in Lua format −Exampleprint(os.time())Output1624642168The output of the above time command definitely isn’t something that we normally ...
Read MoreInline conditions in Lua (a == b ? “yes” : “no”)
You might have noticed ternary operators in different programming languages, but since there’s no ternary operator in Lua, as per the official documentation, we can create one for ourselves with the help of the Lua operators.Let’s first understand what a ternary operator is and why we need one.ExampleConsider the example shown below, which depicts a simple if else condition in lua.a = 3 b = 4 if a == b then print("blah") else print("nah nah") endOutputnah nahIn the above if else condition, we wrote multiple lines of code and also used many statements that the lua language provides, but what ...
Read More__tostring element in Lua Programming
The _tostring element in Lua receives an argument of any type and converts it to a string in a reasonable format.If the metatable of e has a "__tostring" field, then tostring calls the corresponding value with e as argument, and uses the result of the call as its result.The __tostring element method is a part of the metatables that Lua library provides us and is used to modify the behaviour of the table that we get as an output.The __tostring element method is used to modify the behavior of the output table.Examplecurrtable = setmetatable({ 10, 20, 30 }, { ...
Read MoreDifference between . and : in Lua programming
The .(dot) operator in Lua is used to invoke the method of an object, and it is a widely used operator in Lua.The :(colon) operator in Lua is used when you want to pass an invisible parameter to the method of an object that you are calling.Let’s consider an example where we will have an object in which two functions are present and we will try to access these functions, first by making use of the dot operator and secondly by making use of the colon operator.ExampleConsider the example shown below −returnX = {foo = function(x, y) return x end, ...
Read MoreHow to Convert Perl Compatible Regular Expressions (PCRE) into Lua
A regular expression is a special text string that is used to describe a search pattern.PCRE (Perl Compatible Regular Expressions) is a C library implementing regex. It was written in 1997 when Perl was the de-facto choice for complex text processing tasks. The syntax for patterns used in PCRE closely resembles Perl. If you want to learn about PERL and its use cases, you should visit this link.Now, let's take an example to see how to convert a PCRE into Lua and then print it.ExampleConsider the code shown below −"\002\003\004\005\006\007\008\009\010\011\012\”The above string acts as a PCRE and we will convert ...
Read MoreHow to create a Sandbox in Lua?
In order to create a sandbox and to be able to use it we must first understand what a sandbox is and why we need it. A sandbox is term that is used in different fields of computer science, like in case we are talking about the software testing domain, then a sandbox is a testing environment that isolates untested code changes and outright experimentation from the production environment and if we talk about cybersecurity, then a sandbox is an environment that is an isolated virtual machine in which potentially unsafe software code can execute.Sandboxing is basically all about isolating ...
Read MoreAnonymous function in Dart Programming
A function without a name is known as an anonymous function. They behave in the exact same manner as a normal named function would. The only difference between the named and an anonymous function is how different they are in syntax.Anonymous functions are used in Dart to form closures. An anonymous function contains a self-contained block of codes, also it can be passed as a parameter to another function as well.Anonymous function Syntax(parameterList){ // inner statement(s) }ExampleNow, let's consider a simple example of an anonymous function.Consider the example shown below −void main() { var fruits = ["Apple", "Mango", ...
Read MoreCascade notation in Dart Programming
Cascade notation is used when we want to operate a sequence of operations on the same object. The cascade notation is denoted by the (..) symbol.It is similar to method chaining that we have in other programming languages and it does save us plenty of steps and need of temporary variable.ExampleConsider the following example for a representation of how the cascade notation works in Dart.class Sample{ var a; var b; void showA(x){ this.a = x; } void showB(y){ this.b = y; } void printValues(){ ...
Read MoreComments in Dart Programming
Comments are a set of commands that are ignored by the compiler. They are used in a scenario where you want to attach a note to your code or a section of code so that when you visit it later, you can recall it easily.The comment statements are usually ignored during the execution of the program.There are multiple types of comments in Dart, mainly these are −Single line commentsMulti-line commentsDocumentation commentsWe will explore all the above document types in this article.Single Line commentsSingle line comments make use of // (double forward slash). They extend up to a new line character.Syntax// ...
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