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Programming Articles - Page 1951 of 3363
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In general, a 3D shape is a geometrical figure that can be drawn on the XYZ plane. These include a Cylinder, Sphere, and a Box.The javafx.scene.shape.Shape3D package provides various classes each of them represents/defines a 3d geometrical object or, an operation on them. The class named Shape3D is the base class of all the 3-Dimensional shapes in JavaFX.Following are various geometrical shapes that you can draw using JavaFX −Cylinder − A cylinder is a closed solid that has two parallel (mostly circular) bases connected by a curved surface.Sphere − A sphere is defined as the set of points that are ... Read More
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You can set the desired font to the text node in JavaFX using the setFont() method. This method accepts an object of the class javafx.scene.text.Font.The Font class represents the fonts in JavaFX, this class provides several variants of a method named font() as shown below −font(double size) font(String family) font(String family, double size) font(String family, FontPosture posture, double size) font(String family, FontWeight weight, double size) font(String family, FontWeight weight, FontPosture posture, double size)Where, size (double) represents the size of the font.family (string) represents the family of the font that we want to apply to the text. You can get the ... Read More
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You can add an effect to any node object in JavaFX using the setEffect() method. This method accepts an object of the Effect class and adds it to the current node.A blend effect is the one that blends two inputs together. The javafx.scene.effect.Blend class represents the blend effect. To add the blend effect to a text node −Instantiate the Text class bypassing basic the x, y coordinates (position), and text string as arguments to the constructor.Set desired properties like font, stoke, etc.Instantiate the Blend class.Set the blend mode using the setMode() method.Create two different inputs by applying effects or changing colors.Set ... Read More
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You can add an effect to any node object in JavaFX using the setEffect() method. This method accepts an object of the Effect class and adds it to the current node.The reflection effect renders the reflection of the given content below it. The javafx.scene.effect.Reflection represents the reflection effect. To add a blur effect to a text node −Instantiate the Text class bypassing basic the x, y coordinates (position), and text string as arguments to the constructor.Set desired properties like font, stoke, etc..Create a blur effect by instantiating the Reflection class.Set the created effect to the text node using the setEffect() ... Read More
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You can add an effect to any node object in JavaFX using the setEffect() method. This method accepts an object of the Effect class and adds it to the current node.javafx.scene.effect.InnerShadow class represents the inner shadow effect. This effect renders the shadow of the given content inside its edges, with the specified parameters (color, offset, radius).To add a reflection effect to a text node −Instantiate the Text class bypassing basic the x, y coordinates (position), and text string as arguments to the constructor.Set desired properties like font, stoke, etc.Create the inner shadow effect by instantiating the InnerShadow class.Set the created ... Read More
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You can add an effect to any node object in JavaFX using the setEffect() method. This method accepts an object of the Effect class and adds it to the current node.javafx.scene.effect.DropShadow class represents a drop shadow effect. This effect renders the shadow of the given content behind it, with the specified parameters (color, offset, radius).Therefore, to add a drop shadow effect to a text node −Instantiate the Text class bypassing basic the x, y coordinates (position), and text string as arguments to the constructor.Set desired properties like font, stoke, etc..Create the drop shadow effect by instantiating the DropShadow class.Set the created ... Read More
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You can have multiple text nodes in a single flow using the TextFlow layout. To have different fonts to single text flow.Create multiple text nodes.Set desired fonts to them.Add all the created nodes to the text flow.Exampleimport java.io.FileNotFoundException; import javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.paint.Color; import javafx.stage.Stage; import javafx.scene.text.Font; import javafx.scene.text.FontWeight; import javafx.scene.text.Text; import javafx.scene.text.TextFlow; public class TextFlowExample extends Application { public void start(Stage stage) throws FileNotFoundException { //Creating a text object String str1 = "Hi "; Text text1 = new Text(30.0, 110.0, str1); //Setting the ... Read More
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The javafx.scene.text.Text class has a property named fontSmoothingType, which specifies the smoothing type of the text. You can set the value to this property using the set setFontSmoothingType() method accepts two parameters −FontSmoothingType.GRAY − This specifies the default grayscale smoothing.FontSmoothingType.LCD − This specifies the LCD smoothing. This uses the characteristics of an LCD display and enhances the smoothing of the node.To add an LCD display to a text −Create a text node by instantiating the javafx.scene.text.Text class.Create a required font using one of the font() methods of the javafx.scene.text.Font class.Set the font to the text using the setText() method.Set the ... Read More
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You can set the desired font to the text node in JavaFX using the setFont() method. This method accepts an object of the class javafx.scene.text.Font.The Font class represents the fonts in JavaFX, this class provides several variants of a method named font().as shown below −font(double size) font(String family) font(String family, double size) font(String family, FontPosture posture, double size) font(String family, FontWeight weight, double size) font(String family, FontWeight weight, FontPosture posture, double size)All these methods are static and returns a Font object. To set a font you need to create the font object using one of these methods and set the ... Read More
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In this problem, we are given input from the user. Our task is to create a program to find out the data type of user input in C++.Problem Description − We will take input from the user and check the data type of the input value.Let’s take an example to understand the problem, Example 1:Input − 34Output − It is an integerExample 2:Input − tutorialspointOutput − It is a stringSolution Approach:We will check if the input string is a number or not a number.If it is a number, we will check if it is an integer or a float value.If ... Read More