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Found 2202 Articles for HTML

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SVG stands for Scalable Vector Graphics and it is a language for describing 2D-graphics and graphical applications in XML and the XML is then rendered by an SVG viewer.SVG is mostly useful for vector type diagrams like Pie charts, Two-dimensional graphs in an X, Y coordinate system etc.To work with Scalable Vector Graphics (SVG) in HTML5, embed SVG directly using ... tags with the following syntax −Syntax ... To draw a shape in HTML5 SVG, use element to draw a circle. element to draw a rectangle. element to draw a line. element to draw and ellipse. element to draw ... Read More

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To draw a circle in HTML page, use SVG or canvas. You can also draw it using CSS, with the border-radius property.ExampleYou can try to run the following code to learn how to draw a circle in HTMLLive Demo #circle { width: 50px; height: 50px; -webkit-border-radius: 25px; -moz-border-radius: 25px; border-radius: 25px; background: blue; }

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To display an image inside SVG circle, use the element and set the clipping path. The element is used to define a clipping path. Image in SVG is set using the element.ExampleYou can try to run the following code to learn how to display an image inside SVG circle in HTML5Live Demo HTML5 SVG Image

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To draw a hollow circle in SVG, use the element. For that, use fill=”none” and draw the outline.SVG stands for Scalable Vector Graphics and is a language for describing 2D-graphics and graphical applications in XML and the XML is then rendered by an SVG viewer. Most of the web browsers can display SVG just like they can display PNG, GIF, and JPG.ExampleYou can try to run the following code to learn how to draw a hollow circle in SVG HTML5 SVG Hollow Circle Output

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The HTML5 tag is used to draw graphics, animations, etc. using scripting. It is a new tag introduced in HTML5. To use images with HTML5 canvas, use the drawImage() method. This method draws the given image onto the canvas.You can try to run the following code to learn how to use images with HTML Canvas. Here, the image is a reference to an image or canvas object. x and y form the coordinate on the target canvas where our image should be placed.ExampleLive Demo function drawShape() { ... Read More

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The HTML5 tag is used to draw graphics, animations, etc. using scripting. It is a new tag introduced in HTML5. The canvas element has a DOM method called getContext, which obtains rendering context and its drawing functions. This function takes one parameter, the type of context 2d.To draw a Quadratic curve with HTML5 canvas, use the quadraticCurveTo() method. This method adds the given point to the current path, connected to the previous one by a quadratic Bezier curve with the given control point.You can try to run the following code to learn how to draw a quadratic curve on ... Read More

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The HTML5 tag is used to draw graphics, animations, etc. using scripting. It is a new tag introduced in HTML5. Use the lineTo() method to draw lines using HTML5 canvas.You can try to run the following code to learn how to draw lines using HTML5 Canvas Example HTML5 Canvas Tag var c = document.getElementById('newCanvas'); var ctx = c.getContext('2d'); // Drawing lines ctx.beginPath(); ctx.moveTo(30, 30); ctx.lineTo(180, 100); ctx.moveTo(30, 10); ctx.lineTo(260, 100); ctx.stroke(); Output

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The HTML5 tag is used to draw graphics, animations, etc. using scripting. It is a new tag introduced in HTML5. The canvas element has a DOM method called getContext, which obtains rendering context and its drawing functions. This function takes one parameter, the type of context 2d.To draw a Bezier curve with HTML5 canvas, use the bezierCurveTo() method. The method adds the given point to the current path, connected to the previous one by a cubic Bezier curve with the given control points.You can try to run the following code to learn how to draw a Bezier curve on ... Read More

2K+ Views
The HTML5 tag is used to draw graphics, animations, etc. using scripting. It is a new tag introduced in HTML5. The canvas element has a DOM method called getContext, which obtains rendering context and its drawing functions. This function takes one parameter, the type of context 2d.To draw a rectangle with HTML5 canvas, use the fillRect(x, y, width, height) method:You can try to run the following code to learn how to draw a rectangle with HTML5 CanvasExample HTML5 Canvas Tag ... Read More

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SVG stands for Scalable Vector Graphics and is a language for describing 2D-graphics and graphical applications in XML and the XML is then rendered by an SVG viewer. Most of the web browsers can display SVG just like they can display PNG, GIF, and JPG.To draw a polygon in HTML SVG, use the SVG element. The element is to create a shape that consists of straight lines. The points attribute is the x and y coordinates for each corner.ExampleYou can try to run the following code to learn how to draw a polyline in HTML5 SVG: ... Read More