- XAML - Home
- XAML - Overview
- XAML - Environment Setup
- Writing XAML Aplication On MAC OS
- XAML Vs C# Code
- XAML Vs.VB.NET
- XAML - Building Blocks
- XAML - Controls
- XAML - Layouts
- XAML - Event Handling
- XAML - Data Binding
- XAML - Markup Extensions
- XAML - Dependency Properties
- XAML - Resources
- XAML - Templates
- XAML - Styles
- XAML - Triggers
- XAML - Debugging
- XAML - Custom Controls
XAML - Triggers
Basically, a trigger enables you to change property values or take actions based on the value of a property. So, it basically allows you to dynamically change the appearance and/or behavior of your control without having to create a new one.
Triggers are used to change the value of any given property, when certain conditions are satisfied. Triggers are usually defined in a style or in the root of a document which are applied to that specific control. There are three types of triggers −
- Property Triggers
- Data Triggers
- Event Triggers
Property Triggers
In property triggers, when a change occurs in one property, it will bring either an immediate or an animated change in another property. For example, you can use a property trigger if you want to change the button appearance when the mouse is over the button.
Example
The following example demonstrates how to change the foreground color of a button when the mouse enters its region.
<Window x:Class = "XAMLPropertyTriggers.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "MainWindow" Height = "350" Width = "604">
<Window.Resources>
<Style x:Key = "TriggerStyle" TargetType = "Button">
<Setter Property = "Foreground" Value = "Blue" />
<Style.Triggers>
<Trigger Property = "IsMouseOver" Value = "True">
<Setter Property = "Foreground" Value = "Green" />
</Trigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Grid>
<Button Width = "100" Height = "70" Style = "{StaticResource TriggerStyle}"
Content = "Trigger"/>
</Grid>
</Window>
When you compile and execute the above code, it will produce the following output −
When the mouse enters the region of button, the foreground color will change to green.
Data Triggers
A data trigger performs some action when the bound data satisfies some condition. Lets have a look at the following XAML code in which a checkbox and a text block are created with some properties. When the checkbox is checked, it will change the foreground color to red.
<Window x:Class = "XAMLDataTrigger.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "Data Trigger" Height = "350" Width = "604">
<StackPanel HorizontalAlignment = "Center">
<CheckBox x:Name = "redColorCheckBox" Content = "Set red as foreground color" Margin = "20"/>
<TextBlock Name = "txtblock" VerticalAlignment = "Center"
Text = "Event Trigger" FontSize = "24" Margin = "20">
<TextBlock.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding = "{Binding ElementName = redColorCheckBox, Path = IsChecked}"
Value = "true">
<Setter Property = "TextBlock.Foreground" Value = "Red"/>
<Setter Property = "TextBlock.Cursor" Value = "Hand" />
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
</StackPanel>
</Window>
When you compile and execute the above code, it will produce the following output −
When the checkbox is checked, the foreground color of the text block will change to red.
Event Triggers
An event trigger performs some action when a specific event is fired. It is usually used to accomplish some animation such DoubleAnimation, ColorAnimation, etc. The following code block creates a simple button. When the click event is fired, it will expand the width and height of the button.
<Window x:Class = "XAMLEventTrigger.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "MainWindow" Height = "350" Width = "604">
<Grid>
<Button Content = "Click Me" Width = "60" Height = "30">
<Button.Triggers>
<EventTrigger RoutedEvent = "Button.Click">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty = "Width" Duration = "0:0:4">
<LinearDoubleKeyFrame Value = "60" KeyTime = "0:0:0"/>
<LinearDoubleKeyFrame Value = "120" KeyTime = "0:0:1"/>
<LinearDoubleKeyFrame Value = "200" KeyTime = "0:0:2"/>
<LinearDoubleKeyFrame Value = "300" KeyTime = "0:0:3"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty = "Height" Duration = "0:0:4">
<LinearDoubleKeyFrame Value = "30" KeyTime = "0:0:0"/>
<LinearDoubleKeyFrame Value = "40" KeyTime = "0:0:1"/>
<LinearDoubleKeyFrame Value = "80" KeyTime = "0:0:2"/>
<LinearDoubleKeyFrame Value = "150" KeyTime = "0:0:3"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Button.Triggers>
</Button>
</Grid>
</Window>
When you compile and execute the above code, it will produce the following output −
Now, click on the button and you will observe that it will start expanding in both dimensions.