Found 33676 Articles for Programming

C++ Program to implement Gift Wrapping Algorithm in Two Dimensions

Aman Kumar
Updated on 16-May-2025 16:56:07

535 Views

Gift Wrapping AlgorithmThe Gift Wrapping algorithm is also known as Jarvis's march. It is a method for calculating the convex hull of a set of points in a plane. It is essential to find the smallest convex polygon that encloses all the points. Why We Use Gift Wrapping Algorithm? Below are the following reasons to use this algorithm: Easy to Understand: It work like wrapping a string around points. Good for Small Data Sets: When fewer points make up the convex hull. Accurate: Never misses a point ... Read More

C++ Program to Check if a Point d Lies Inside or Outside a Circle Defined by Points a, b, c in a Plane

Aman Kumar
Updated on 16-May-2025 16:57:30

294 Views

In this articles, we implements a C++ Program to check if a point d lies inside or outside a circle defined by points a, b, c in a plane using the following equation: s = (x-xt)^2 + (y-yt)^2 – r*r Where equation contains the following points: x, y: Any point in the plane. xt, yt: Center of the circle. r: Radius of the circle. s: The difference between the squared distance and ( r^2 ). If s is equal to 0, the ... Read More

C++ Program to use above below primitive to test whether two lines intersect

Anvi Jain
Updated on 30-Jul-2019 22:30:25

215 Views

Here is a C++ program to use above below primitive to test whether two lines intersect. It can be used to test whether a line intersects a line segment. It does if and only if one endpoint of the segment is to the left of the line and the other is to the right.AlgorithmBegin    For generating equation of the first line, generate random numbers for coefficient of x and y by using rand at every time of compilation.    For generating equation of the second line, generate random numbers for coefficient of x and y by using rand at ... Read More

C++ Program to implement Slicker Algorithm that avoids Triangulation to find Area of a Polygon

Aman Kumar
Updated on 16-May-2025 16:58:55

165 Views

In this article, we implement a C++ program to find the area of a polygon using a slicker algorithm that avoids Triangulation to find the area of a polygon. What is Slicker Algorithm The Silcker algorithm is a method for calculating the area of a polygon by performing a series of calculations based on the polygon's vertices. It is an efficient alternative to triangulation, especially for polygons with many sides. How Silcker Algorithm Works? Since slicker is a method used to compute the area of a polygon without triangulation. Instead of breaking the polygon into triangles, it directly computes the ... Read More

C++ Program to Apply Above-Below-on Test to Find the Position of a Point with respect to a Line

Anvi Jain
Updated on 30-Jul-2019 22:30:25

550 Views

This is a C++ program to apply Above-Below-on Test to find the position of a point with respect to a Line. For any point t (xt, yt) on the plane, its position with respect to the line L connecting m and n is found by calculating the scalar s −Y = A xt + B yt + CIf Y< 0, t lies in the clockwise halfplane of L; if Y>0, t lies on the counter-clockwise halfplane; if Y= 0, t lies on L.AlgorithmBegin    Take the points as input.    For generating equation of the line, generate random numbers for ... Read More

Template Metaprogramming in C++

Aman Kumar
Updated on 16-May-2025 17:02:33

316 Views

C++ Template metaprogramming (TMP)Template metaprogramming (TMP) is a metaprogramming technique in which a template is used by the compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The best use of template metaprogramming is in C++. The use of templates can be thought of as compile-time polymorphism. The use of templates as a metaprogramming requires two distinct operations: A template must be defined and a defined template must be instantiated. Syntax The syntax of template metaprogramming is not defined by code, but we can explain it and ... Read More

Variadic function templates in C++

Aman Kumar
Updated on 18-Jun-2025 18:43:09

370 Views

What is Variadic Function In mathematics and in computer programming, a variadic function is a function of indefinite arity, i.e., a function that accepts a variable number of arguments. So, In C++ programming, we can say that a function that accepts a variable number of arguments is variadic function. Why Variadic Function Templates Are Used? In C++, templates can only have a fixed number of parameters, which must be specified at the time of declaration. However, variadic templates can help to solve this issue. Syntax to Create Variadic Function Following is the variadic function template syntax: template return_type function_name(arg var1, ... Read More

Default virtual behavior in C++ vs Java

Aman Kumar
Updated on 16-May-2025 17:05:01

217 Views

The default behaviour of virtual functions in C++ and Java is significantly different, especially in terms of the handling of method overriding and polymorphism. Default Virtual Behavior in C++ C++ methods are non-virtual by default. To enable dynamic polymorphism, the virtual keyword must be explicitly used in the base class when defining a method. If virtual is not given, the method call is handled at compile time using the object of static type. Example In this example, we implement the default behaviour of the virtual function in C++: #include using namespace std; class Base { public: void nonVirtualMethod() { cout

Why do we need a pure virtual destructor in C++?

Aman Kumar
Updated on 16-May-2025 17:09:11

938 Views

Need a pure virtual destructor in C++In C++, the main factor where a pure virtual destructor is needed are with abstract classes and polymorphism. It make sure proper clean-up and avoids memory leaks when working with objects of derived classes through base class pointers. If a class has a virtual function, it's usually meant to be used polymorphically, which means that objects of derived classes can be used the same way as objects of the base class. When destroying instances of a derived class using a base class pointer object, a virtual destructor is used to free up memory space ... Read More

Why is a C++ pure virtual function initialized by 0?

Aman Kumar
Updated on 16-May-2025 17:10:40

3K+ Views

In C++, the pure virtual function is initialized with = 0 to indicate that it must be overridden by the derived class and has no implementation in the base class. A pure virtual function is a virtual function in C++ declared in a base class that has no implementation within that class. Why Initialize by 0? The following are the reasons for initializing by 0: 1. Mark The Function as "Pure Virtual" The = 0 syntax tells the compiler that the function must be overridden by any derived class. The base ... Read More

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