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Android Articles
Page 52 of 125
How to check android mobile supports LOW LATENCY OFFBODY DETECT sensor?
This example demonstrate about How to check android mobile supports LOW LATENCY OFFBODY DETECT sensorStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken text view to show LOW LATENCY OFFBODY DETECT sensor information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity ...
Read MoreHow to check android mobile supports GRAVITY sensor?
This example demonstrate about How to check android mobile supports GRAVITY sensorStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken a text view to show GRAVITY sensor information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity { TextView textView; ...
Read MoreHow to check android mobile supports GAME Rotation Vector sensor?
This example demonstrate about How to check android mobile supports GAME Rotation Vector sensorStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken text view to show GAME Rotation Vector sensor information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity { TextView ...
Read MoreHow to save ArrayList to SharedPreferences on Android?
Before getting into shared preference to store arraylist example , we should know what is shared preferences in android. Using share preference, we can store or retrieve values as key and value pair. There are five different methods are available in share preference as shown below −Edit() − It going to edit shared preference valuescommit() − it going to commit shared preference values in xml fileapply() − It going to commit back changes from editor to shared preference.remove(String key) − It going to remove key and vales from shared preference use key.Put() − It going to put key and values ...
Read MoreHow to check android mobile supports ACCELEROMETER sensor?
This example demonstrates How to check android mobile supports ACCELEROMETER sensorStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken a text view to show ACCELEROMETER sensor information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity { TextView textView; private SensorManager ...
Read MoreHow to check android device having finger print sensor?
This example demonstrate about How to check android device having finger print sensorStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken text view to show finger print manager information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.app.usage.UsageEvents; import android.hardware.fingerprint.FingerprintManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v4.view.MotionEventCompat; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.util.LogPrinter; import android.view.DragEvent; import android.view.MotionEvent; import android.view.View; import ...
Read MoreHow to check android device finger print has enrolled?
This example demonstrate about How to check android device finger print has enrolledStep 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken text view to show finger print manager information.Step 3 − Add the following code to src/MainActivity.javapackage com.example.myapplication; import android.annotation.SuppressLint; import android.app.usage.UsageEvents; import android.hardware.fingerprint.FingerprintManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v4.view.MotionEventCompat; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.util.LogPrinter; import android.view.DragEvent; import android.view.MotionEvent; import android.view.View; import ...
Read MoreHow to explain Android Shared preferences with example?
Using share preference, we can store or retrieve values as key and value pair. There are five different methods are available in share preference as shown below −Edit() − It going to edit shared preference valuescommit() − it going to commit shared preference values in xml fileapply() − It going to commit back changes from editor to shared preference.remove(String key) − It going to remove key and vales from shared preference use key.Put() − It going to put key and values to shared preference xml.A sample example syntax of shared preference as shown below −final SharedPreferences sharedPreferences = getSharedPreferences("USER", MODE_PRIVATE);In ...
Read MoreHow to set ImageView in edittext?
This example demonstrate about How to set Image View in edit text.Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken edit text and added background as background.xml.Step 3 − Add the following code to drawable/ background.xml Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the ...
Read MoreHow to draw triangle shape in android?
This example demonstrate about How to draw triangle shape in android.Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.Step 2 − Add the following code to res/layout/activity_main.xml. In the above code, we have taken imageview and added background as background.xml.Step 3 − Add the following code to drawable/ background.xml Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of ...
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