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What is early binding in C#?
The mechanism of linking a function with an object during compile time is called early binding. It is also called static binding. C# provides two techniques to implement static polymorphism i.e Function overloading and Operator overloading.
Let us learn about Function Overloading with an example −
You can have multiple definitions for the same function name in the same scope. The definition of the function must differ from each other by the types and/or the number of arguments in the argument list. You cannot overload function declarations that differ only by return type.
The following is the complete example −
Example
using System;
namespace PolymorphismApplication {
class Printdata {
void print(int i) {
Console.WriteLine("Printing int: {0}", i );
}
void print(double f) {
Console.WriteLine("Printing float: {0}" , f);
}
void print(string s) {
Console.WriteLine("Printing string: {0}", s);
}
static void Main(string[] args) {
Printdata p = new Printdata();
// Call print to print integer
p.print(5);
// Call print to print float
p.print(500.263);
// Call print to print string
p.print("Hello C++");
Console.ReadKey();
}
}
}
Output
Printing int: 5 Printing float: 500.263 Printing string: Hello C++
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