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What is early binding in C#?
The mechanism of linking a function with an object during compile time is called early binding. It is also called static binding. C# provides two techniques to implement static polymorphism i.e Function overloading and Operator overloading.
Let us learn about Function Overloading with an example −
You can have multiple definitions for the same function name in the same scope. The definition of the function must differ from each other by the types and/or the number of arguments in the argument list. You cannot overload function declarations that differ only by return type.
The following is the complete example −
Example
using System; namespace PolymorphismApplication { class Printdata { void print(int i) { Console.WriteLine("Printing int: {0}", i ); } void print(double f) { Console.WriteLine("Printing float: {0}" , f); } void print(string s) { Console.WriteLine("Printing string: {0}", s); } static void Main(string[] args) { Printdata p = new Printdata(); // Call print to print integer p.print(5); // Call print to print float p.print(500.263); // Call print to print string p.print("Hello C++"); Console.ReadKey(); } } }
Output
Printing int: 5 Printing float: 500.263 Printing string: Hello C++
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