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What is difference between internal and private modifiers in C#?
Internal Access Specifier
Internal access specifier allows a class to expose its member variables and member functions to other functions and objects in the current assembly.
Any member with internal access specifier can be accessed from any class or method defined within the application in which the member is defined.
The following is an example −
Example
using System; namespace RectangleApplication { class Rectangle { //member variables internal double length; internal double width; double GetArea() { return length * width; } public void Display() { Console.WriteLine("Length: {0}", length); Console.WriteLine("Width: {0}", width); Console.WriteLine("Area: {0}", GetArea()); } }//end class Rectangle class ExecuteRectangle { static void Main(string[] args) { Rectangle r = new Rectangle(); r.length = 4.5; r.width = 3.5; r.Display(); Console.ReadLine(); } } }
Private Access Specifier
Private access specifier allows a class to hide its member variables and member functions from other functions and objects. Only functions of the same class can access its private members.
The following is an example −
Example
using System; namespace RectangleApplication { class Rectangle { private double length; private double width; public void Acceptdetails() { length = 10; width = 15; } public double GetArea() { return length * width; } public void Display() { Console.WriteLine("Length: {0}", length); Console.WriteLine("Width: {0}", width); Console.WriteLine("Area: {0}", GetArea()); } } class ExecuteRectangle { static void Main(string[] args) { Rectangle r = new Rectangle(); r.Acceptdetails(); r.Display(); Console.ReadLine(); } } }
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