Arnab Chakraborty

Arnab Chakraborty

3,768 Articles Published

Articles by Arnab Chakraborty

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Max Chunks To Make Sorted II in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 300 Views

Suppose we have an array arr of integers, we have to split the array into some number of partitions, and individually sort each partition. Now after concatenating them we will get one sorted array. We have to find the maximum number of partitions we could have made?So, if the input is like [3, 2, 4, 5, 5], then the output will be 4, as we can make partitions like [3, 2], [4], [5], [5].To solve this, we will follow these steps −cnt := 1n := size of arrDefine an array maxOfLeft of size nDefine an array minOfRight of size nmaxOfLeft[0] ...

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Next Greater Element III in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 319 Views

Suppose we have a positive 32-bit integer n, we need to find the smallest 32-bit integer which has exactly the same digits existing in the integer n and is greater in value than n. If we have no such positive 32-bit integer number, then return -1.So if the number is 213, then the result will be 231.To solve this, we will follow these steps −s := n as string, sz := size of s, ok := falsefor i in range sz – 2 to 0if s[i] < s[i + 1], then ok := true and break the loopif of is ...

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Sliding Puzzle in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 2K+ Views

Suppose we have one 2x3 board, there are 5 tiles those are represented by the numbers 1 through 5, and one empty square is there, that is represented by 0.Here a move means 0 and one adjacent number (top, bottom, left or right) and swapping it. This will be solved when the elements are arranged in this manner: [[1, 2, 3], [4, 5, 0]].We have the puzzle board; we have to find the least number of moves required so that the state of the board is solved. If this is not possible to solve, then return -1.So, if the input ...

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Making A Large Island in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 334 Views

Suppose we have a 2D grid of binary values (0s and 1s), we change at most one 0 to a 1. After that we have to find what is the size of the largest island? Here an island is a 4-directionally (top, bottom, left, right) connected group of 1s.So, if the input is like [[1, 0], [0, 1]], then the output will be 3, this is because if we change one 0 to 1 and connect two 1s, then we will get an island with area = 3.To solve this, we will follow these steps −Define an array dir of ...

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Count Unique Characters of All Substrings of a Given String in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 693 Views

Suppose we want to define a function called countUniqueChars(s) that will return the number of unique characters on s, so if s = "HELLOWORLD" then "H", "E", "W", "R", "D" are the unique characters since they appear only once in s, therefore countUniqueChars(s) = 5.Now on this problem given a string s we have to find the sum of countUniqueChars(t) where t is a substring of s. (Here some substrings can be repeated so on this case we have to count the repeated ones too.)As the answer can be very large, we can return answer modulo 10^9+7.So, if the input ...

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Array Nesting in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 643 Views

Suppose we have a zero-indexed array A of length N that contains all integers from 0 to N-1. We have to find and return the longest length of set S, where S[i] = {A[i], A[A[i]], A[A[A[i]]], ... } subjected to the rule below. Now consider the first element in S starts with the selection of element A[i] of index = i, the next element in S should be A[A[i]], and then A[A[A[i]]]… By that analogy, we stop adding right before a duplicate element occurs in S. So if the array is like A = [5, 4, 0, 3, 1, 6, ...

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Rectangle Area II in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 483 Views

Suppose we have a list of (axis-aligned) rectangles. Here each rectangle[i] = {x1, y1, x2, y2}, where (x1, y1) is the point of the bottom-left corner, and (x2, y2) are the point of the top-right corner of the ith rectangle.We have to find the total area covered by all rectangles in the plane. The answer may be very , so we can use modulo 10^9 + 7.So, if the input is likethen the output will be 6.To solve this, we will follow these steps −m = 10^9 + 7Define a function add(), this will take a, b, return ((a mod ...

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Valid Triangle Number in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 680 Views

Suppose we have an array consists of non-negative integers, our task is to count the number of triplets chosen from the array that can make triangles if we take them as side lengths of a triangle. So if the input is like [2, 2, 3, 4], then the result will be 3 as [2, 3, 4] using first 2, [2, 3, 4] using second 2, and [2, 2, 3].To solve this, we will follow these steps −ret := 0, n := size of nums, sort numsfor i in range n – 1 down to 0right := i – 1, left ...

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2 Keys Keyboard in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 272 Views

Suppose we have only one character 'A' in a text editor. We can perform two operations on this letter for each step −Copy All − We can copy all the characters present on the notepadPaste − We can paste the characters which are copied last time.Now suppose we have a number n. We have to get exactly n 'A' on the notepad by performing the minimum number of steps permitted. We have to find the result in the minimum number of steps to get n 'A'. So if the given n is 3, then answer will be 3, so initially ...

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Shortest Path to Get All Keys in C++

Arnab Chakraborty
Arnab Chakraborty
Updated on 11-Mar-2026 637 Views

Suppose we have a grid. There are few symbols. "." is indicating empty cell, "#" is for wall, "@" is for starting point, ("a", "b", ...) all are keys, and ("A", "B", ...) all are locks. We will start from the starting point, and one move consists of walking one space in one of the 4 directions (left, right, top, bottom). We will not go outside the grid, and there are walls to block our way. If we walk over a key, we pick it up. We can't walk over a lock unless we have the corresponding key.For each lock ...

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