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Computer Science Articles
Page 16 of 53
What is the Bus-Based Symmetric Multiprocessors in Computer Architecture?
Shared memory systems can be designed using bus-based or switch-based interconnection networks. The simplest network for shared memory systems is the bus. The bus/cache architecture alleviates the requirement for expensive multiport memories and interface circuitry and the need to adopt a message-passing paradigm when developing application software.The bus may get saturated if multiple processors are trying to access the shared memory (via the bus) simultaneously. A typical bus-based design uses caches to solve the bus contention problem. High-speed caches connected to each processor on one side and the bus on the other side mean that local copies of instructions and ...
Read MoreWhat is Benchmark Performance?
Benchmark performance refers to the use of a set of integer and floating-point programs (known collectively as a benchmark) that are designed to test different performance aspects of the computing system(s) under test. Benchmark programs should be designed to provide fair and effective comparisons among high-performance computing systems. For a benchmark to be meaningful, it should evaluate faithfully the performance for the intended use of the system.The examples of benchmarks are the Dhrystone and Whetstone benchmarks. These are synthetic (not real) benchmarks intended to measure the performance of real machines.The Dhrystone benchmark addresses integer performance. It consists of 100 statements ...
Read MoreWhat are the Mesh-Connected Networks in Computer Architectures?
It is a point-to-point connection to other nodes or devices. All the network nodes are connected. Mesh has n (n-1)/2 physical channels to link n devices. Mesh architecture with wrap-around connections forms a torus. Several routing mechanisms have been used to route messages around meshes. One such routing mechanism is known as dimension-ordering routing. Using this technique, a message is routed in one given dimension at a time, arriving at the proper coordinate in each dimension before proceeding to the next dimension.There are two techniques to transmit data over the Mesh topology that are as follows −RoutingIn routing, the nodes have a routing logic, ...
Read MoreWhat is Cube-Connected Networks in Computer Architecture?
Cube-connected networks are patterned after the n-cube structure. An n-cube (hypercube of order n) is defined as an undirected graph having 2n vertices labeled 0 to 2n - 1 such that there is an edge between a given pair of vertices if and only if the binary representation of their addresses differs by one and only one bit. In a cube-based multiprocessor system, processing elements are positioned at the vertices of the graph. Edges of the graph represent the point-to-point communication links between processors.Each processor in a 4-cube is connected to four other processors. In an n-cube, each processor has ...
Read MoreWhat are the types of Static Interconnection Networks in Computer Architecture?
Static (fixed) interconnection networks are characterized by having fixed paths, unidirectional or bidirectional, between processors. Two types of static networks can be identified. These are completely connected networks (CCNs) and limited connection networks (LCNs).Completely Connected NetworksIn a completely connected network (CCN) each node is connected to all other nodes in the network. Completely connected networks guarantee fast delivery of messages from any source node to any destination node (only one link has to be traversed).Since every node is connected to every other node in the network, routing of messages between nodes becomes a straightforward task. Completely connected networks are, however, ...
Read MoreWhat is Blocking Networks and Non-Blocking Networks in Computer Architecture?
Blocking NetworksBlocking networks possess the property that in the presence of a currently established interconnection between a pair of input/output, the arrival of a request for a new interconnection between two arbitrary unused input and output may or may not be possible. Examples of blocking networks include Omega, Banyan, Shuffle–Exchange, and Baseline. Consider, for example SEN, as shown in the figure.In the presence of a connection between input 101 and output 011, a connection between input 100 and output 001 is not possible. This is because the connection 101 to 011 uses the upper output of the third switch from ...
Read MoreWhat is MIMD Architecture?
MIMD stands for Multiple-instruction multiple-data streams. It includes parallel architectures are made of multiple processors and multiple memory modules linked via some interconnection network. They fall into two broad types including shared memory or message passing.A shared memory system generally accomplishes interprocessor coordination through a global memory shared by all processors. These are frequently server systems that communicate through a bus and cache memory controller.The bus/ cache architecture alleviates the need for expensive multi-ported memories and interface circuitry as well as the need to adopt a message-passing paradigm when developing application software. Because access to shared memory is balanced, these ...
Read MoreWhat is SIMD Architecture?
SIMD represents single-instruction multiple-data streams. The SIMD model of parallel computing includes two parts such as a front-end computer of the usual von Neumann style, and a processor array as displayed in the figure.The processor array is a collection of identical synchronized processing elements adequate for simultaneously implementing the same operation on various data. Each processor in the array has a small amount of local memory where the distributed data resides while it is being processed in parallel.The processor array is linked to the memory bus of the front end so that the front end can randomly create the local ...
Read MoreWhat are Vector-Access Memory Schemes in Computer Architecture?
The flow of vector operands between the main memory and vector registers is generally pipelined with various access paths. In this section, we specify vector operands and describe three vector-access schemes from interleaved memory modules allowing overlapped memory accesses.Vector Operand Specifications − Vector operands can have arbitrary lengths. Vector elements are not essentially saved in contiguous memory areas. For example, the entries in a matrix may be stored in row-major or in column-major. Each row, column, or diagonal of the matrix can be used as a vector.When row elements are stored in contiguous locations with a unit stride, the column ...
Read MoreWhat are the types of Vector Instructions?
A vector is a set of scalar data elements, all of similar type, saved in memory. The vector elements are ordered to have a permanent addressing increment between successive elements known as the stride.A vector processor is an ensemble of hardware resources, such as vector registers, functional pipelines, processing elements, and register counters, for executing vector operations.Vector processing appears when arithmetic or logical operations are used to vectors. It is distinguished from scalar processing which operates on one or one pair of data. The conversion from scalar code to vector code is known as vectorization.Types of Vector InstructionsThere are various ...
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