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Found 9054 Articles for Front End Technology
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Yes, you can use the JavaScript Array.sort() method for shuffling. Let’s see howExamplefunction shuffleDisplay(arr) { var tmp, current; // calculating length var top = arr.length; if(top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = arr[current]; arr[current] = arr[top]; arr[top] = tmp; } return arr; }
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The JavaScript's + operator is used to add two numbers or join two strings. However, use the contact() method to join two arrays to get a new one. For example,[50, 70].concat([90, 100])The above prints,[50, 70, 90, 100]Let’s see your example. The + operator concats strings, and converts the arrays to strings −[1,2] + [3,4] '1,2' + '3,4' 1,23,4Or as mentioned above, use concat(),[1,2].concat([3,4]) [1,2,3,4]
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Use Element.innerHTML in JavaScript to display JavaScript variables in an HTML page without document.write.You can try to work through the following code snippet −var $myName = document.querySelector('.name'); var $jsValue = document.querySelector('.jsValue'); $myName.addEventListener('input', function(event){ $jsValue.innerHTML = $myName.value; }, false);
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All modern browsers support SVG and you can easily create it using JavaScript. Google Chrome and Firefox both support SVG.With JavaScript, create a blank SVG document object model (DOM). Using attributes, create a shape like a circle or a rectangle.var mySvg = "http://www.w3.org/2000/svg"; var myDoc = evt.target.ownerDocument; var myShape = svgDocument.createElementNS(mySvg, "circle"); myShape.setAttributeNS(null, "cx", 40); myShape.setAttributeNS(null, "cy", 40); myShape.setAttributeNS(null, "r", 30); myShape.setAttributeNS(null, "fill", "yellow");
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Access the buf.buffer property directly to convert a binary NodeJS Buffer to JavaScript ArrayBuffer. The write through the original Buffer instance writes the ArrayBufferView.Keep in mind that the instances of Buffer are also instances of Uint8Array in node.js 4.x and higher versions.ExampleYou can try the following code snippet to convert a NodeJS buffer to JavaScript ArrayBuffer −function toArrayBuffer(myBuf) { var myBuffer = new ArrayBuffer(myBuf.length); var res = new Uint8Array(myBuffer); for (var i = 0; i < myBuf.length; ++i) { res[i] = myBuf[i]; } return myBuffer; }
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JavaScript automatically allocates memory, while a variable is declared. Garbage collection finds memory no longer used by the application and releases it since it is of no use. Garbage collector uses algorithms like Mark-and-sweep algorithm, to find the memory no longer used.This algorithm is used to free memory when an object is unreachable. The garbage collector identifies the objects, which are reachable or unreachable. These unreachable objects get the treatment from the automatic garbage collector.The Reference-Counting Garbage Collection is also used for garbage collection in JavaScript. The object will get automatically garbage collected if there are no references to it. ... Read More
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Store it like the following −var players = { 600 : 'Sachin', 300 : 'Brad', };For key/ value pairs, we have used the above solution, since we wanted a one-to-one. We did this to use the key as a lookup key. You can also add more values like this −var players = { 900 : 'Sachin', 300 : 'Brad', 700 : 'Steve', 200 : 'Rahul', 600 : 'Kevin', 500 : 'David', }
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To deal with “Object doesn’t support this property or method” issue in JavaScript, while using events and Internet Explorer, update your code with this −Example ... You can also use attachEvent in IE to solve this issue like this −if (ev.addEventListener) { ev.addEventListener('click', myText, false); } else if (ev.attachEvent) { ev.attachEvent('onclick', myText); }
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The best way to detect a ‘touch screen’ device, is to work around to see whether the touch methods are present within the document model or not.function checkTouchDevice() { return 'ontouchstart' in document.documentElement; }Here, you can also use it to detect mobile or desktop, like the following −if (checkTouchDevice()) { // Mobile device } else { // Desktop }