
- iOS Tutorial
- iOS - Home
- iOS - Getting Started
- iOS - Environment Setup
- iOS - Objective-C Basics
- iOS - First iPhone Application
- iOS - Actions and Outlets
- iOS - Delegates
- iOS - UI Elements
- iOS - Accelerometer
- iOS - Universal Applications
- iOS - Camera Management
- iOS - Location Handling
- iOS - SQLite Database
- iOS - Sending Email
- iOS - Audio & Video
- iOS - File Handling
- iOS - Accessing Maps
- iOS - In-App Purchase
- iOS - iAd Integration
- iOS - GameKit
- iOS - Storyboards
- iOS - Auto Layouts
- iOS - Twitter & Facebook
- iOS - Memory Management
- iOS - Application Debugging
- iOS Useful Resources
- iOS - Quick Guide
- iOS - Useful Resources
- iOS - Discussion
iOS - Labels
Use of Labels
Labels are used for displaying static content, which consists of a single line or multiple lines.
Important Properties
- textAlignment
- textColor
- text
- numberOflines
- lineBreakMode
Add a Custom Method addLabel
-(void)addLabel { UILabel *aLabel = [[UILabel alloc]initWithFrame: CGRectMake(20, 200, 280, 80)]; aLabel.numberOfLines = 0; aLabel.textColor = [UIColor blueColor]; aLabel.backgroundColor = [UIColor clearColor]; aLabel.textAlignment = UITextAlignmentCenter; aLabel.text = @"This is a sample text\n of multiple lines. here number of lines is not limited."; [self.view addSubview:aLabel]; }
Update viewDidLoad in ViewController.m as follows −
- (void)viewDidLoad { [super viewDidLoad]; //The custom method to create our label is called [self addLabel]; // Do any additional setup after loading the view, typically from a nib. }
Output
When we run the application we'll get the following output −

ios_ui_elements.htm
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