Bucketing builds, the hash table as a 2D array instead of a single dimensional array. Every entry in the array is big, sufficient to hold M items (M is not amount of data. Just a constant).
Problems
For bucketing it is ok to have λ>1. However, the larger λ is the higher a chance of collision. λ>1 guarantees there will be minimum 1 collision (pigeon hole principle). That will enhance both the run time and the possibility of running out of buckets.
For a hash table of M locations and Y buckets at each location