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Server Side Programming Articles - Page 2090 of 2650
 
 
			
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To change the CursorSize of the Console in C#, use the Console.CursorSize property in C#.ExampleLet us see an example −using System; class Demo { public static void Main (string[] args) { Console.BackgroundColor = ConsoleColor.Blue; Console.WriteLine("Background color changed = "+Console.BackgroundColor); Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Foreground color changed = "+Console.ForegroundColor); Console.CursorSize = 1; Console.WriteLine("CursorSize = "+Console.CursorSize); } }OutputThis will produce the following output −
 
 
			
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To change the CursorLeft of the Console in C#, use the Console.CursorLeft property.ExampleLet us see an example −using System; class Demo { public static void Main (string[] args) { Console.BackgroundColor = ConsoleColor.Blue; Console.WriteLine("Background color changed = "+Console.BackgroundColor); Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Foreground color changed = "+Console.ForegroundColor); Console.CursorLeft = 30; Console.Write("CursorLeft position: "+Console.CursorLeft); } }OutputThis will produce the following output −
 
 
			
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To change the Foreground Color of text, use the Console.ForegroundColor property in C#.ExampleLet us see an example −using System; class Demo { public static void Main (string[] args) { Console.BackgroundColor = ConsoleColor.Blue; Console.WriteLine("Background color changed = "+Console.BackgroundColor); Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Foreground color changed = "+Console.ForegroundColor); } }OutputThis will produce the following output −
 
 
			
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To change the BufferWidth of the Console, use the Console.BufferWidth property.ExampleLet us now see an example −using System; class Demo { public static void Main (string[] args){ Console.BufferHeight = 200; Console.WriteLine("Buffer Height = "+Console.BufferHeight); Console.BufferHeight = 250; Console.WriteLine("Buffer Width = "+Console.BufferWidth); } }OutputThis will produce the following output −Buffer Height = 200 Buffer Width = 200
 
 
			
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The Char.IsLetter() method in C# is used to indicate whether the specified Unicode character is categorized as a Unicode letter.SyntaxFollowing is the syntax −public static bool IsLetter (char ch);Above, the parameter ch is the Unicode character to evaluate.ExampleLet us now see an example to implement the Char.IsLetter() method −using System; public class Demo { public static void Main(){ bool res; char val = 'K'; Console.WriteLine("Value = "+val); res = Char.IsLetter(val); Console.WriteLine("Is the value a letter? = "+res); } }OutputThis will produce the following ... Read More
 
 
			
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The Char.IsHighSurrogate() method in C# indicates whether the Char object at the specified position in a string is a high surrogate.SyntaxFollowing is the syntax −public static bool IsHighSurrogate (string str, int index);Above, str is a string, whereas the index is the position of the character to evaluate in str.ExampleLet us now see an example to implement the Char.IsHighSurrogate() method −using System; public class Demo { public static void Main(){ string str = new String(new char[] { 'k', 'm', 'g', 't', '\uD800' }); bool res = Char.IsHighSurrogate(str, 4); if (res) ... Read More
 
 
			
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The Char.IsDigit() method in C# indicates whether the specified Unicode character is categorized as a decimal digit.SyntaxFollowing is the syntax −public static bool IsDigit (char ch);Above, the parameter ch is the Unicode character to evaluate.ExampleLet us now see an example to implement the Char.IsDigit() method −using System; public class Demo { public static void Main(){ bool res; char val = 'g'; Console.WriteLine("Value = "+val); res = Char.IsDigit(val); Console.WriteLine("Is the value a digit? = "+res); } }OutputThis will produce the following output −Value = ... Read More
 
 
			
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The MathF.Atan() method in C# is used to return the angle whose tangent is given as a float value argument.SyntaxFollowing is the syntax −public static float Atan (float val);Above, Val is the floating-point value.ExampleLet us now see an example to implement the MathF.Atan() method −using System; public class Demo { public static void Main(){ float val1 = 1.2f; float val2 = 45.5f; Console.WriteLine("Angle (val1) = "+(MathF.Atan(val1))); Console.WriteLine("Angle (val2) = "+(MathF.Atan(val2))); } }OutputThis will produce the following output −Angle (val1) = 0.876058 Angle (val2) = 1.548822ExampleLet us ... Read More
 
 
			
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The MathF.Asinh() method in C# is used to return the hyperbolic arc-sine of a floating-point value.SyntaxFollowing is the syntax −public static float Asinh (float val);ExampleLet us now see an example to implement the MathF.Asinh() method −using System; public class Demo { public static void Main(){ float val1 = 1.2f; float val2 = 45.5f; Console.WriteLine("Angle (val1) = "+(MathF.Asinh(val1))); Console.WriteLine("Angle (val2) = "+(MathF.Asinh(val2))); } }OutputThis will produce the following output −Angle (val1) = 1.015973 Angle (val2) = 4.51098ExampleLet us now see another example to implement the MathF.Asinh() method ... Read More
 
 
			
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The MathF.Asin() method in C# is used to return the angle whose sine is a float value argument.SyntaxFollowing is the syntax −public static float Asin (float val);Above, Val is the float value.ExampleLet us now see an example to implement the MathF.Asin() method −using System; public class Demo { public static void Main(){ float val1 = 0.1f; float val2 = 8.9f; Console.WriteLine("Angle (val1) = "+(MathF.Asin(val1))); Console.WriteLine("Angle (val2) = "+(MathF.Asin(val2))); } }OutputThis will produce the following output −Angle (val1) = 0.1001674 Angle (val2) = NaNExampleLet us now see ... Read More