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C++ Articles - Page 618 of 717
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Here we will see what is the meaning of volatile qualifier in C++. The volatile qualifier is applied to a variable when we declare it. It is used to tell the compiler, that the value may change at any time. These are some properties of volatile.The volatile keyword cannot remove the memory assignmentIt cannot cache the variables in register.The value cannot change in order of assignment.Let us see, how we can use the volatile keyword.volatile int a; int volatile a;Here these two declarations are correct. Like other datatypes, we can use volatile pointers, structures, unions etc. The volatile structures and ... Read More
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Here we will see what is re-declaration of global variables in C. Does C supports this or not. Let us see the following code to get the idea about it.Example#include int main(){ int a; int a = 50; printf("a is : %d", a); }Output[Error] redeclaration of 'a' with no linkageSo we can see that we cannot re-declare local variables. Now let us see what will be the output for global variables.Example#include int a; int a = 50; int main(){ printf("a is : %d", a); }Outputa is : 50So global variables are not creating any ... Read More
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Here we will see how the C variables are scoped. The variables are always statically scoped in C. Binding of a variable, can be determined by the program text. These are independent of runtime function call stack.Let us see one example to get the idea.Example# include int x = 0; int my_function() { return x; } int my_function2() { int x = 1; return my_function(); } int main(){ printf("The value is: %d", my_function2()); }OutputThe value is: 0Here the result is 0. Because the value returned by my_function() is not depends on the function, which is ... Read More
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In C++, cin.ignore() is a built-in function that belongs to the istream class and is defined in the header. It is used to skip characters left in the input buffer, especially the newline character (''), which can cause issues with input operations like getline(). In this article, we will explain the use of cin.ignore() in C++. Syntax of cin.ignore() Below is the syntax of the cin.ignore() function. cin.ignore(numeric_value, delimiter_char); // Example: cin.ignore(1000, ''); Here, numeric_value is the maximum number of characters to skip, and delimiter_char is the character at which the input should stop ... Read More
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Singleton design pattern is a software design principle that is used to restrict the instantiation of a class to one object. This is useful when exactly one object is needed to coordinate actions across the system. For example, if you are using a logger, that writes logs to a file, you can use a singleton class to create such a logger. You can create a singleton class using the following code.Example#include using namespace std; class Singleton { static Singleton *instance; int data; // Private constructor so that no objects can be created. Singleton() { ... Read More
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C++ Volatile KeywordIn C++, the volatile keyword is a type qualifier that tells the compiler that the value of a variable may be changed at any time unexpectedly, so it should not optimize access to that variable. This change in a variable may be influenced by any external factors such as hardware, signal handlers, or concurrent threads. This concept of volatile is mostly used when working with systems programming, embedded systems, and multi-threaded applications. SyntaxHere, a variable is declared volatile, which means the compiler volatile data_type variable_name; Example This example represents a variable whose value may be changed from an external source. ... Read More
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Here we will see what are the differences between __FUNCTION__, __func__ and the __PRETTY_FUNCTION__ in C++.Basically the __FUNCTION__ and __func__ are same. Some old versions of C and C++ supports __func__. This macro is used to get the name of the current function. The _PRETTY_FUNCTION__ is used to return the detail about the function. Using this we can get which function is used, and in which class it is belonging, etc.Example#include using namespace std; class MyClass{ public: void Class_Function(){ cout
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Here we will see what is the reentrant function in C or C++. One function is said to be a reentrant function if there is a provision to interrupt that function in the course of execution, then service the ISR (Interrupt Service Routine) and then resume the task. This type of functions is used in different cases like, recursions, hardware interrupt handling.For a reentrant function there should be some properties. These are listed below −This type of function will not use any global or static variable. There are no restrictions, but it is generally not advised. This is because the ... Read More
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In this section we will see what is the conversion constructor or converting constructor in C++ class. A constructor is a special type of function of class. It has some unique property like, its name will be same as class name, it will not return any value etc. The constructors are used to construct objects of a class. Sometimes constructors may take some arguments, or sometimes it does not take arguments.When a constructor takes only one argument then this type of constructors becomes conversion constructor. This type of constructor allows automatic conversion to the class being constructed.Example#include using namespace std; ... Read More
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In C++ we have seen there is character type data called char. Sometimes we have seen unsigned char also. So here we will see what is basically the unsigned char means. What are the basic differences between signed char and unsigned char?Signed char and unsigned char both are used to store single character. The variable stores the ASCII value of the characters. For an example if ‘A’ is stored, actually it will hold 65. For signed char we need not to write the signed keyword. But for unsigned, we have to mention the keyword. The syntax is like below.unsigned char ... Read More