Double-buffering is the process of drawing graphics into an off-screen image buffer and then copying the contents of the buffer to the screen all at once.For the complex graphics, using double-buffering can reduce flickering issues.Java Swing automatically supports double-buffering for all of its components.Double-buffering is memory intensive, its use is only justified for components that are repainted very frequently or have particularly complex graphics to display.If a container uses double-buffering, any double-buffered children it has shared the off-screen buffer of the container, the required off-screen buffer is never larger than the on-screen size of the application.To enable double buffering, simply ... Read More