- Cellular Concepts - Introduction
- GSM Architecture
- Cellular Concepts - GSM Radio Link
- Cellular Concepts - Mobility
- Cellular Concepts - GPRS
- Cellular Concepts - EDGE
- UMTS Introduction
- UMTS - A New Network
- UMTS - WCDMA Technology
- UMTS - HSPA Standardization
- UMTS - Objectives
- UMTS - Authentication
- UMTS - Success and Limitations
- UMTS Networks Standardization
- UMTS - 3GPP
- UMTS - Radio Access Network
- UMTS - Evolved Packet Core
- UMTS Protocol Environment
- UMTS - GPRS Tunneling Protocol
- UMTS - Proxy Mobile IPv6
- UMTS - EAP
- UMTS - IKEv2 & MOBIKE
- UMTS - SCTP
- UMTS - NAS Signaling Protocol
- UMTS Useful Resources
- UMTS - Quick Guide
- UMTS - Useful Resources
- UMTS - Discussion
UMTS - WCDMA-3G
3G wireless service has been designed to provide high data speeds, always-on data access, and greater voice capacity. Listed below are a few notable points −
The high data speeds, measured in Mbps, enable full motion video, high-speed internet access and video-conferencing.
3G technology standards include UMTS, based on WCDMA technology (quite often the two terms are used interchangeably) and CDMA2000, which is the outgrowth of the earlier CDMA 2G technology.
UMTS standard is generally preferred by countries that use GSM network. CDMA2000 has various types, including 1xRTT, 1xEV-DO and 1xEV-DV. The data rates they offer range from 144 kbps to more than 2 mbps.
Sub-systems of 3G Network
A GSM system is basically designed as a combination of three major subsystems −
- Network Subsystem (NSS): MSC/VLR, HLR, AuC, SMSC, EIR, MGW. Common for both 2G & 3G Network.
- UTRAN: RNC & RBS.
- Operation and maintenance Support Subsystem (OSS).
There are three dominant interfaces, namely,
- IuCS: Between RNC and MSC for speech & Circuit data;
- IuPS: Between RNC & SGSN for packet data;
- Uu interface: Between the RNC and MS.