Sliding Puzzle in C++


Suppose we have one 2x3 board, there are 5 tiles those are represented by the numbers 1 through 5, and one empty square is there, that is represented by 0.

Here a move means 0 and one adjacent number (top, bottom, left or right) and swapping it. This will be solved when the elements are arranged in this manner: [[1,2,3],[4,5,0]].

We have the puzzle board; we have to find the least number of moves required so that the state of the board is solved. If this is not possible to solve, then return -1.

So, if the input is like [[1,2,3],[0,4,5]], then the output will be 2, as we have to swap [0,4], then [0,5].

To solve this, we will follow these steps −

  • Define one function slidingPuzzle(), this will take board as input

  • if board is perfectly arranged then −

    • return 0

  • Define one queue q of 2d matrices

  • insert board into q

  • Define one set visited for 2d matrices

  • insert board into visited

  • for initialize lvl := 1, when not q is empty, update (increase lvl by 1), do −

    • sz := size of q

    • while sz is non-zero, decrease sz after each iteration, do −

      • Define one 2D array node = front element of q

      • delete element from q

      • dx := -1, y := -1

      • for initialize i := 0, when i < size of board, update (increase i by 1), do −

        • for initialize j := 0, when j < size of board[0], update (increase j by 1), do −

          • if node[i, j] is same as 0, then −

            • x := i

            • y := j

            • Come out from the loop

      • for initialize k := 0, when k < 4, update (increase k by 1), do −

      • if nx < 0 or ny < 0 or nx >= row count of board or ny >= column count of board, then −

        • Ignore following part, skip to the next iteration

      • exchange node[x, y] and node[nx, ny]

      • if node is in visited, then −

        • exchange node[x, y] and node[nx, ny]

        • Ignore following part, skip to the next iteration

      • insert node into visited

      • if node is perfect arrangemen of boards, then −

        • return lvl

      • insert node into q

      • exchange node[x, y] and node[nx, ny]

  • return -1

Let us see the following implementation to get better understanding −

Example

 Live Demo

#include <bits/stdc++.h>
using namespace std;
int dir[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
class Solution {
   public:
   bool ok(vector < vector <int> >& b){
      return b[0][0] == 1 && b[0][1] == 2 && b[0][2] == 3 && b[1]
      [0] == 4 && b[1][1] == 5;
   }
   int slidingPuzzle(vector<vector<int>>& board) {
      if (ok(board))
      return 0;
      queue<vector<vector<int> > > q;
      q.push(board);
      set<vector<vector<int> > > visited;
      visited.insert(board);
      for (int lvl = 1; !q.empty(); lvl++) {
         int sz = q.size();
         while (sz--) {
            vector<vector<int> > node = q.front();
            q.pop();
            int x = -1;
            int y = -1;
            for (int i = 0; i < board.size(); i++) {
               for (int j = 0; j < board[0].size(); j++) {
                  if (node[i][j] == 0) {
                     x = i;
                     y = j;
                     break;
                  }
               }
            }
            for (int k = 0; k < 4; k++) {
               int nx = x + dir[k][0];
               int ny = y + dir[k][1];
               if (nx < 0 || ny < 0 || nx >= board.size() || ny
               >= board[0].size())
               continue;
               swap(node[x][y], node[nx][ny]);
               if (visited.count(node)) {
                  swap(node[x][y], node[nx][ny]);
                  continue;
               }
               visited.insert(node);
               if (ok(node))
               return lvl;
               q.push(node);
               swap(node[x][y], node[nx][ny]);
            }
         }
      }
      return -1;
   }
};
main(){
   Solution ob;
   vector<vector<int>> v = {{1,2,3},{0,4,5}};
   cout << (ob.slidingPuzzle(v));
}

Input

{{1,2,3},{0,4,5}}

Output

2

Updated on: 08-Jun-2020

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