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Sliding Puzzle in C++
Suppose we have one 2x3 board, there are 5 tiles those are represented by the numbers 1 through 5, and one empty square is there, that is represented by 0.
Here a move means 0 and one adjacent number (top, bottom, left or right) and swapping it. This will be solved when the elements are arranged in this manner: [[1,2,3],[4,5,0]].
We have the puzzle board; we have to find the least number of moves required so that the state of the board is solved. If this is not possible to solve, then return -1.
So, if the input is like [[1,2,3],[0,4,5]], then the output will be 2, as we have to swap [0,4], then [0,5].
To solve this, we will follow these steps −
Define one function slidingPuzzle(), this will take board as input
if board is perfectly arranged then −
return 0
Define one queue q of 2d matrices
insert board into q
Define one set visited for 2d matrices
insert board into visited
for initialize lvl := 1, when not q is empty, update (increase lvl by 1), do −
sz := size of q
while sz is non-zero, decrease sz after each iteration, do −
Define one 2D array node = front element of q
delete element from q
dx := -1, y := -1
for initialize i := 0, when i < size of board, update (increase i by 1), do −
for initialize j := 0, when j < size of board[0], update (increase j by 1), do −
if node[i, j] is same as 0, then −
x := i
y := j
Come out from the loop
for initialize k := 0, when k < 4, update (increase k by 1), do −
if nx < 0 or ny < 0 or nx >= row count of board or ny >= column count of board, then −
Ignore following part, skip to the next iteration
exchange node[x, y] and node[nx, ny]
if node is in visited, then −
exchange node[x, y] and node[nx, ny]
Ignore following part, skip to the next iteration
insert node into visited
if node is perfect arrangemen of boards, then −
return lvl
insert node into q
exchange node[x, y] and node[nx, ny]
return -1
Let us see the following implementation to get better understanding −
Example
#include <bits/stdc++.h> using namespace std; int dir[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; class Solution { public: bool ok(vector < vector <int> >& b){ return b[0][0] == 1 && b[0][1] == 2 && b[0][2] == 3 && b[1] [0] == 4 && b[1][1] == 5; } int slidingPuzzle(vector<vector<int>>& board) { if (ok(board)) return 0; queue<vector<vector<int> > > q; q.push(board); set<vector<vector<int> > > visited; visited.insert(board); for (int lvl = 1; !q.empty(); lvl++) { int sz = q.size(); while (sz--) { vector<vector<int> > node = q.front(); q.pop(); int x = -1; int y = -1; for (int i = 0; i < board.size(); i++) { for (int j = 0; j < board[0].size(); j++) { if (node[i][j] == 0) { x = i; y = j; break; } } } for (int k = 0; k < 4; k++) { int nx = x + dir[k][0]; int ny = y + dir[k][1]; if (nx < 0 || ny < 0 || nx >= board.size() || ny >= board[0].size()) continue; swap(node[x][y], node[nx][ny]); if (visited.count(node)) { swap(node[x][y], node[nx][ny]); continue; } visited.insert(node); if (ok(node)) return lvl; q.push(node); swap(node[x][y], node[nx][ny]); } } } return -1; } }; main(){ Solution ob; vector<vector<int>> v = {{1,2,3},{0,4,5}}; cout << (ob.slidingPuzzle(v)); }
Input
{{1,2,3},{0,4,5}}
Output
2
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