Rotation of a point about another point in C++

Rotation of a point X about origin is by an angle θ in anti-clockwise direction is done by −

 X by θ about origin anti-clRotateockwise: X*polar( 1.0,θ ).

Here, the function polar for complex numbers is defined under <complex> header file and is used to find a complex number using phase angle and magnitude. polar(mag,angle) returns a complex number.

Rotation of point X about a point Y

To rotate a point about another point, we will use translation in which movement of all coordinates occur in a particular direction.

Steps to rotate X about Y.

  • Translate X to Y, so Y becomes the new origin. This can be done by subtracting Y from all points. X now becomes X-Y.

  • Rotate (X-Y) about new origin using above formula: (X-Y)*polar( 1.0,θ )

  • Back-translation by adding Y to all points.

Rotation of X about Y is : (X-Y)*polar( 1.0,θ ) + Y

Below is the code to demonstrate rotation of point about another point


 Live Demo

#include <iostream>
#include <complex>
using namespace std;
typedef complex<double> point;
#define x real()
#define y imag()
int main(){
   // Rotate P about Q
   point X(5.0, 3.0);
   point Y(2.0, 4.0);
   // Angle of rotation is 90 degrees
   double theta = 3.14/2;
   point Xnew=(X-Y) * polar(1.0, theta) + Y;
   cout << "rotating X 90 degrees anti-clockwise about Y becomes:";
   cout << "(" << Xnew.x << ", " << Xnew.y << ")" << endl;
   return 0;


rotating X 90 degrees anti-clockwise about Y becomes:(3.00239, 6.9992)