- iOS Development with Swift 2
- iOS Development - Home
- iOS Development - Xcode IDE
- iOS Development - First Application
- Making the App Interactive
- iOS Development - Swift Playground
- Making Applications with Swift
- iOS Development - Advanced iOS
- iOS Development - Integrating Maps
- iOS Development - Auto Layouts
- iOS Development - Animations
- Accessing Web Services
- Concurrency Control
- Interview Questions
- iOS Development Useful Resources
- iOS Development - Quick Guide
- iOS Development - Resources
- iOS Development - Discussion
iOS Development with Swift 2 - Xcode IDE
To develop iOS applications, you need to have an Apple device like MacBook Pro, Mac Mini, or any Apple device with OS X operating system, and the following −
Xcode − It can be downloaded from https://developer.apple.com/downloads/ You need an Apple developer account, which is free of cost.
Simulator − This is your virtual iPhone/iPad (iOS Device), installed on your Computer, so you do not need to install this separately.
Xcode is the default IDE (Integrated Development Environment) provided by apple for iOS/OS X Application Development. It is an IDE that includes everything you need for developing iOS, OS X, Watch OS, TV OS Applications, etc.
To Run Xcode, you must have −
- A Mac Device Running OS X, i.e., Apple’s official Operating System.
- Apple ID (Free of Cost): To download the IDE.
To install Xcode in your device, follow the subsequent steps. Skip if you have already installed.
Go to the App Store, Login if you have not already, search for Xcode. Click on Get and Install.
Once Downloaded, go to Applications or Launchpad and Run your application.
On the First Run, it might ask for some additional Downloads, let it download everything, enter password if it asks for.
Once all this is done, the Welcome Screen will appear as shown below.
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