We have used Label widget to group all the widgets in the application. A Label widget takes text and images in the constructor that sets the label with the position in the top-left corner of the window. However, to change or update the image associated with the Label, we can use a callable method where we provide the information of other images.
In the following example, we will create a button to update the Label image.
#Import the required library from tkinter import* from PIL import Image, ImageTk #Create an instance of tkinter frame win= Tk() #Define geometry of the window win.geometry("750x600") win.title("Gallery") #Define a Function to change to Image def change_img(): img2=ImageTk.PhotoImage(Image.open("tutorialspoint.png")) label.configure(image=img2) label.image=img2 #Convert To PhotoImage img1= ImageTk.PhotoImage(Image.open("logo.png")) #Create a Label widget label= Label(win,image= img1) label.pack() #Create a Button to handle the update Image event button= Button(win, text= "Change", font= ('Helvetica 13 bold'), command= change_img) button.pack(pady=15) win.bind("<Return>", change_img) win.mainloop()
Running the example code will display a window with a Label Image and a button that helps to change the label image.
Now, just click the "Change" button to update the Label Image.