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How to handle swipe gestures in Kotlin?
This example demonstrates how to handle swipe gestures in an android device using Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇉ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/relativeLayout" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:text="Swipe Left, right, up and down to detect Swipe Gesture" android:textAlignment="center" android:textSize="16sp" android:textStyle="bold" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
package app.com.kotlinapp import android.os.Bundle import android.widget.RelativeLayout import android.widget.Toast import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() { private lateinit var layout: RelativeLayout override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) layout = findViewById(R.id.relativeLayout) layout.setOnTouchListener(object : OnSwipeTouchListener(this@MainActivity) { override fun onSwipeLeft() { super.onSwipeLeft() Toast.makeText(this@MainActivity, "Swipe Left gesture detected", Toast.LENGTH_SHORT) .show() } override fun onSwipeRight() { super.onSwipeRight() Toast.makeText( this@MainActivity, "Swipe Right gesture detected", Toast.LENGTH_SHORT ).show() } override fun onSwipeUp() { super.onSwipeUp() Toast.makeText(this@MainActivity, "Swipe up gesture detected", Toast.LENGTH_SHORT) .show() } override fun onSwipeDown() { super.onSwipeDown() Toast.makeText(this@MainActivity, "Swipe down gesture detected", Toast.LENGTH_SHORT) .show() } }) } }
Step 4 − Add the following code to src/OnSwipeTouchListener.kt
package app.com.kotlinapp import android.content.Context import android.view.GestureDetector import android.view.GestureDetector.SimpleOnGestureListener import android.view.MotionEvent import android.view.View import android.view.View.OnTouchListener import kotlin.math.abs internal open class OnSwipeTouchListener(c: Context?) : OnTouchListener { private val gestureDetector: GestureDetector override fun onTouch(view: View, motionEvent: MotionEvent): Boolean { return gestureDetector.onTouchEvent(motionEvent) } private inner class GestureListener : SimpleOnGestureListener() { private val SWIPE_THRESHOLD: Int = 100 private val SWIPE_VELOCITY_THRESHOLD: Int = 100 override fun onDown(e: MotionEvent): Boolean { return true } override fun onSingleTapUp(e: MotionEvent): Boolean { onClick() return super.onSingleTapUp(e) } override fun onDoubleTap(e: MotionEvent): Boolean { onDoubleClick() return super.onDoubleTap(e) } override fun onLongPress(e: MotionEvent) { onLongClick() super.onLongPress(e) } override fun onFling( e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float ): Boolean { try { val diffY = e2.y - e1.y val diffX = e2.x - e1.x if (abs(diffX) > abs(diffY)) { if (abs(diffX) > SWIPE_THRESHOLD && abs( velocityX ) > SWIPE_VELOCITY_THRESHOLD ) { if (diffX > 0) { onSwipeRight() } else { onSwipeLeft() } } } else { if (abs(diffY) > SWIPE_THRESHOLD && abs( velocityY ) > SWIPE_VELOCITY_THRESHOLD ) { if (diffY < 0) { onSwipeUp() } else { onSwipeDown() } } } } catch (exception: Exception) { exception.printStackTrace() } return false } } open fun onSwipeRight() {} open fun onSwipeLeft() {} open fun onSwipeUp() {} open fun onSwipeDown() {} private fun onClick() {} private fun onDoubleClick() {} private fun onLongClick() {} init { gestureDetector = GestureDetector(c, GestureListener()) } }
Step 5 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.kotlipapp"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −
Click here to download the project code.
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