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How to create a String representation of an Image object using FabricJS?
In this tutorial, we are going to show how you can create a String representation of an Image object using FabricJS. We can create an Image object by creating an instance of fabric.Image. Since it is one of the basic elements of FabricJS, we can also easily customize it by applying properties like angle, opacity etc. In order to create a String representation of an Image object, we use the toString method.
Syntax
toString(): String
Using the toString method
Example
Let’s see a code example to see the logged output when the toString method is used. In this case, a String representation of the image instance will be returned.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using the toString method</h2> <p> You can open console from dev tools and see that the logged output contains the String representation of the image instance </p> <canvas id="canvas"></canvas> <img src="https://www.tutorialspoint.com/images/logo.png" id="img1" style="display: none" /> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiating the image element var imageElement = document.getElementById("img1"); // Initiate an Image object var image = new fabric.Image(imageElement, { top: 50, left: 110, }); // Add it to the canvas canvas.add(image); // Using the toString method console.log( "String representation of the Image instance is: ", image.toString() ); </script> </body> </html>
Using toString method to compare two different elements
Example
Let’s see a code example to see how we can compare two objects by viewing their respective String representations. Here, we have initialized an Image instance and a rectangle instance. On applying the toString method on each of them we can see their respective string representations in the console.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using toString method to compare two different elements</h2> <p> You can open console from dev tools and see that the logged output contains the String representation of the Image instance and the rectangle instance </p> <canvas id="canvas"></canvas> <img src="https://www.tutorialspoint.com/images/logo.png" id="img1" style="display: none" /> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiating the image element var imageElement = document.getElementById("img1"); // Initiate an Image object var image = new fabric.Image(imageElement, { top: 50, left: 110, }); // Initiate a Rectangle object var rect = new fabric.Rect({ stroke: "red", strokeWidth: 20, width: 20, height: 50, left: 460, top: 55, }); // Add them to the canvas canvas.add(image); canvas.add(rect); // Using the toString method console.log( "String representation of the Image instance is: ", image.toString() ); console.log( "String representation of the Rectangle instance is: ", rect.toString() ); </script> </body> </html>
Conclusion
In this tutorial, we used two examples to demonstrate how you can create a String representation of an Image object using FabricJS.
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