At first, create a SpinnerModel −
SpinnerModel value = new SpinnerNumberModel(50, 0, 75, 1);
Now, set the values −
JSpinner spinner = new JSpinner(value);
The following is an example to create a number spinner −
package my; import javax.swing.*; public class SwingDemo { public static void main(String[] args) { JFrame frame = new JFrame("Spinner Demo"); SpinnerModel value = new SpinnerNumberModel(50, 0, 75, 1); JSpinner spinner = new JSpinner(value); spinner.setBounds(50, 80, 70, 100); frame.add(spinner); frame.setSize(550,300); frame.setLayout(null); frame.setVisible(true); } }
This will produce the following output −