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How to create a canvas with Textbox using FabricJS?
In this tutorial, we are going to learn about how to create a canvas with a Textbox object using FabricJS. We can customize, stretch or move around the text written in a textbox. We can also customize the text itself by using properties like fontSize, fontFamily, fontStyle, fontWeight, etc. In order to create a textbox, we will have to create an instance of fabric.Textbox class and add it to the canvas.
Syntax
new fabric.Textbox( text: String, options: Object)
Parameters
text − This parameter accepts a String which is the text string that we want to display inside our textbox.
options (optional) − This parameter is an Object which provides additional customizations to our textbox. Using this parameter colour, cursor, stroke width and a lot of other properties can be changed related to the textbox object.
Example 1
Creating an instance of fabric.Textbox() and adding it to our canvas
Let’s see a code example of how we can add a textbox to our canvas. Here we have created an object with a width of 210 px and font size as 20 px. Also, we have used the font family "Helvetica" which is a sans serif font.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Creating an instance of fabric.Textbox() and adding it to our canvas</h2> <p>You can see textbox has been added to our canvas</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a textbox object var textbox = new fabric.Textbox("He who is brave is free.", { top: 70, left: 80, width: 400, fontSize: 20, padding: 10, fontFamily: "Helvetica", }); // Add it to the canvas canvas.add(textbox); </script> </body> </html>
Example 2
Manipulating the Textbox object by using the set method
In this example, we have assigned the properties to the textbox by using the set method which is a setter for values. Any property related to stroke, strokeWidth, angle, scaling, rotation, etc., can be mutated by using this method.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Manipulating the Textbox object by using the set method</h2> <p>You can select the textbox to move it around the canvas</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a textbox object var textbox = new fabric.Textbox("He who is brave is free."); // Set the properties textbox.set("top", 70); textbox.set("left", 65); textbox.set("fill", "#ff69b4"); textbox.set("fontWeight", "bold"); textbox.set("backgroundColor", "black"); textbox.set("width", 400); // Add it to the canvas canvas.add(textbox); </script> </body> </html>