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Get the hyperbolic arc-cosine of a floating-point value in C#
To get the hyperbolic arc-cosine of a floating-point value, the code is as follows −
Example
using System; public class Demo { public static void Main() { float val1 = 0.1f; float val2 = 0.9f; Console.WriteLine("Angle (val1) = "+(MathF.Acosh(val1))); Console.WriteLine("Angle (val2) = "+(MathF.Acosh(val2))); } }
Output
This will produce the following output −
Angle (val1) = NaN Angle (val2) = NaN
Example
Let us see another example −
using System; public class Demo { public static void Main() { float val1 = 5.1f; float val2 = 8.9f; Console.WriteLine("Angle (val1) = "+(MathF.Acosh(val1))); Console.WriteLine("Angle (val2) = "+(MathF.Acosh(val2))); } }
Output
This will produce the following output −
Angle (val1) = 2.312634 Angle (val2) = 2.876027
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