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Explain the properties of 3D object in JavaFX?
Following are the various properties of 3D objects −
-
Cull Face − In general, culling is the removal of improperly oriented parts of a shape (which are not visible in the view area).
You can set the value to the cull face property of a 3d object using the setCullFace() method (Shape class).
JavaFX supports three kinds of cull face types represented by three constants of the Enum named CullFace namely, NONE, FRONT, BACK.
-
Draw Mode − This property defines/specifies the mode used to draw the 3D shape.
You can set the value to the draw mode property of a 3d object using the setDrawMode() method (Shape class).
JavaFX supports two kinds of draw modes represented by constants of the Enum named DrawMode, FILL and LINE.
Material − This property specifies the type of material the 3D object should be covered with. You can set value to this property using the setMaterial() method.
Example
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.stage.Stage;
import javafx.scene.shape.Box;
import javafx.scene.shape.CullFace;
import javafx.scene.shape.Cylinder;
import javafx.scene.shape.DrawMode;
import javafx.scene.shape.Sphere;
import javafx.scene.text.Font;
import javafx.scene.text.FontPosture;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
public class JavaFX3DShapesProperties extends Application {
public void start(Stage stage) {
//Drawing a Box
Box cube = new Box(100, 120, 100);
cube.setTranslateX(30.0);
cube.setTranslateY(180.0);
cube.setTranslateZ(150.0);
//Setting the property "cull face"
cube.setCullFace(CullFace.FRONT);
//Drawing a Cylinder
Cylinder cylinder = new Cylinder(50, 150);
//Setting the properties of the cylinder
cylinder.setTranslateX(250.0);
cylinder.setTranslateY(180.0);
cylinder.setTranslateZ(150.0);
//Setting the cull face "material"
PhongMaterial material = new PhongMaterial();
material.setDiffuseColor(Color.DARKRED);
cylinder.setMaterial(material);
//Drawing a Sphere
Sphere sphere = new Sphere(75);
sphere.setTranslateX(480.0);
sphere.setTranslateY(180.0);
sphere.setTranslateZ(150.0);
//Setting the property "draw mode"
sphere.setDrawMode(DrawMode.LINE);
//Setting the perspective camera
PerspectiveCamera cam = new PerspectiveCamera();
cam.setTranslateX(-50);
cam.setTranslateY(50);
cam.setTranslateZ(0);
Font font = Font.font("verdana", FontWeight.BOLD, FontPosture.REGULAR, 15);
Text label1 = new Text("CullFace: front");
label1.setFont(font);
label1.setX(10);
label1.setY(270);
Text label2 = new Text("Material: colored");
label2.setFont(font);
label2.setX(180);
label2.setY(270);
Text label3 = new Text("Draw Mode: line");
label3.setFont(font);
label3.setX(370);
label3.setY(270);
//Setting the Scene
Group root = new Group(cube, cylinder, sphere, label1, label2, label3);
Scene scene = new Scene(root, 595, 300, Color.BEIGE);
scene.setCamera(cam);
stage.setTitle("JavaFX 3D Shape properties");
stage.setScene(scene);
stage.show();
}
public static void main(String args[]){
launch(args);
}
}
Output
