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Check If the Rune is a Symbolic Character or not in Golang
A variety of built-in functions and packages are available in the Go programming language (also known as Golang), which makes it simple to work with characters and symbols in strings. Verifying a rune's (a Unicode code point) status as a symbolic character is a frequent operation when working with strings. Punctuation marks, mathematical symbols, and other non-alphanumeric characters can all be considered symbolic.
In this article, we will explore how to check whether a given rune is a symbolic character or not using Golang, and we'll provide some sample code to demonstrate how it works.
Using the unicode.IsSymbol() Function
Go provides the IsSymbol() function in the unicode package to check if a rune is a symbolic character or not. This function returns true if the given rune is a symbolic character; otherwise, it returns false.
Here is an example program that demonstrates the use of the IsSymbol() function −
Example
package main import ( "fmt" "unicode" ) func main() { r1 := '@' r2 := 'A' r3 := '1' r4 := '★' fmt.Println(unicode.IsSymbol(r1)) // true fmt.Println(unicode.IsSymbol(r2)) // false fmt.Println(unicode.IsSymbol(r3)) // false fmt.Println(unicode.IsSymbol(r4)) // true }
In this program, we import the unicode package and use the IsSymbol() function to check if the given runes are symbolic characters or not. We pass the runes @, A, 1, and ★ to the function and print the results.
The output of this program is as follows −
Output
false false false true
As we can see from the output, the IsSymbol() function correctly identifies the symbolic characters in the given runes.
Using the unicode.IsGraphic() Function
Go also provides the IsGraphic() function in the unicode package to check if a rune is a visible character or not. This function returns true if the given rune is a visible character; otherwise, it returns false.
Here is an example program that demonstrates the use of the IsGraphic() function −
Example
package main import ( "fmt" "unicode" ) func main() { r1 := '@' r2 := 'A' r3 := '1' r4 := '★' fmt.Println(unicode.IsGraphic(r1)) // true fmt.Println(unicode.IsGraphic(r2)) // true fmt.Println(unicode.IsGraphic(r3)) // true fmt.Println(unicode.IsGraphic(r4)) // true }
In this program, we use the IsGraphic() function to check if the given runes are visible characters or not. We pass the runes @, A, 1, and ★ to the function and print the results.
The output of this program is as follows −
Output
true true true true
As we can see from the output, the IsGraphic() function correctly identifies all the given runes as visible characters.
Conclusion
In Go, we can use the unicode.IsSymbol() function to check if a rune is a symbolic character or not. We can also use the unicode.IsGraphic() function to check if a rune is a visible character or not. These functions are useful when working with Unicode characters in Go.